Sun, 23 Jul 2006 09:11:10 +0000 |
Sam Lantinga |
The Mac OS X Cocoa video driver is under construction...
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Sun, 23 Jul 2006 00:55:25 +0000 |
Sam Lantinga |
Fixed compiler warnings
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Sun, 23 Jul 2006 00:48:12 +0000 |
Sam Lantinga |
Added an environment variable to select which driver the software renderer will use.
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Sun, 23 Jul 2006 00:19:12 +0000 |
Sam Lantinga |
Fixed crash with multiple windows
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Sat, 22 Jul 2006 23:04:41 +0000 |
Sam Lantinga |
OpenGL renderer is feature complete!
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Sat, 22 Jul 2006 21:58:17 +0000 |
Sam Lantinga |
Added SDL_GL_ExtensionSupported()
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Sat, 22 Jul 2006 21:17:37 +0000 |
Sam Lantinga |
Query the maximum texture size for the D3D renderer.
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Sat, 22 Jul 2006 21:02:57 +0000 |
Sam Lantinga |
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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Sat, 22 Jul 2006 19:51:48 +0000 |
Sam Lantinga |
Switch OpenGL contexts when switching render contexts.
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Sat, 22 Jul 2006 19:03:31 +0000 |
Sam Lantinga |
Fixed OpenGL blend modes, added power of 2 texture code
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Sat, 22 Jul 2006 18:01:56 +0000 |
Sam Lantinga |
Bug fixes to the OpenGL renderer
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Sat, 22 Jul 2006 08:33:18 +0000 |
Sam Lantinga |
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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Wed, 19 Jul 2006 08:46:57 +0000 |
Sam Lantinga |
Fixed to compile while the OpenGL renderer is under construction
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Wed, 19 Jul 2006 07:18:45 +0000 |
Sam Lantinga |
Starting on the OpenGL renderer...
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Wed, 19 Jul 2006 05:45:42 +0000 |
Sam Lantinga |
Implemented scaling in the D3D renderer
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Wed, 19 Jul 2006 05:03:21 +0000 |
Sam Lantinga |
Implemented blend modes in the D3D renderer
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Wed, 19 Jul 2006 04:24:41 +0000 |
Sam Lantinga |
Implemented multi-window OpenGL program with test framework.
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Tue, 18 Jul 2006 07:49:51 +0000 |
Sam Lantinga |
Added a test program framework for easy initialization.
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Mon, 17 Jul 2006 06:47:33 +0000 |
Sam Lantinga |
Implemented Windows OpenGL support
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Sun, 16 Jul 2006 09:34:01 +0000 |
Sam Lantinga |
Setting up the OpenGL support
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Sun, 16 Jul 2006 03:35:44 +0000 |
Sam Lantinga |
Create a fake desktop mode for windowed mode apps
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Sun, 16 Jul 2006 03:32:06 +0000 |
Sam Lantinga |
Fixed building on Mac OS X without the Carbon and Cocoa video drivers
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Sat, 15 Jul 2006 19:30:18 +0000 |
Sam Lantinga |
Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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Sat, 15 Jul 2006 19:29:42 +0000 |
Sam Lantinga |
Implemented fully featured dummy renderer
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Sat, 15 Jul 2006 09:46:36 +0000 |
Sam Lantinga |
Streamlined the API a bit and optimized the software renderer.
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Fri, 14 Jul 2006 08:24:43 +0000 |
Sam Lantinga |
Changed the name of the dummy renderer
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Fri, 14 Jul 2006 08:22:45 +0000 |
Sam Lantinga |
Prefer the D3D renderer over GDI, at least for testing.
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Fri, 14 Jul 2006 07:41:16 +0000 |
Sam Lantinga |
Yay! D3D renderer works!
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Fri, 14 Jul 2006 06:40:53 +0000 |
Sam Lantinga |
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
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Thu, 13 Jul 2006 08:15:35 +0000 |
Sam Lantinga |
Updated Visual C++ 2005 project
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Thu, 13 Jul 2006 08:13:02 +0000 |
Sam Lantinga |
Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
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Wed, 12 Jul 2006 09:25:17 +0000 |
Sam Lantinga |
First stab at a D3D renderer, only 30FPS so far... ?
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Wed, 12 Jul 2006 08:09:57 +0000 |
Sam Lantinga |
debug cleanup
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Wed, 12 Jul 2006 07:01:35 +0000 |
Sam Lantinga |
Playing around, trying to find a fast path with GDI
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Wed, 12 Jul 2006 06:39:26 +0000 |
Sam Lantinga |
Solved the performance problems by introducing the concept of a single-buffered
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Mon, 10 Jul 2006 21:23:51 +0000 |
Sam Lantinga |
Updated the snapshot build target to reflect the new source location
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Thu, 06 Jul 2006 18:01:37 +0000 |
Patrice Mandin |
sdl.pc is in build directory, not source
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Tue, 27 Jun 2006 04:58:26 +0000 |
Sam Lantinga |
Include sdl.pc in the development RPM
release-1.2.11
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Tue, 27 Jun 2006 04:33:31 +0000 |
Sam Lantinga |
Added 1.2.11 patch notes
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Mon, 26 Jun 2006 16:20:51 +0000 |
Sam Lantinga |
Fixed libiconv detection
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Mon, 26 Jun 2006 16:15:21 +0000 |
Sam Lantinga |
Fixed problem with nasm hidden visibility detection
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Mon, 26 Jun 2006 05:27:15 +0000 |
Sam Lantinga |
Almost added Mac OS X nasm support
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Mon, 26 Jun 2006 01:33:53 +0000 |
Sam Lantinga |
------- Comment #5 From Marc Peter 2006-06-25 18:03 [reply] -------
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Sun, 25 Jun 2006 18:26:15 +0000 |
Sam Lantinga |
Updated version to SDL 1.2.1
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Sun, 25 Jun 2006 18:07:34 +0000 |
Sam Lantinga |
Updated the version to 1.2.11
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Sun, 25 Jun 2006 17:14:39 +0000 |
Sam Lantinga |
(none)
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Sun, 25 Jun 2006 17:12:08 +0000 |
Sam Lantinga |
Fixed including stdint.h with gcc on Win32
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Sat, 24 Jun 2006 17:36:55 +0000 |
Sam Lantinga |
Fix for bug #240
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Sat, 24 Jun 2006 04:30:01 +0000 |
Sam Lantinga |
Fixed bug #258
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Sat, 24 Jun 2006 03:41:14 +0000 |
Sam Lantinga |
Fixed bug #255
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Sat, 24 Jun 2006 01:59:43 +0000 |
Sam Lantinga |
Fixed bug #260
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Fri, 23 Jun 2006 08:39:05 +0000 |
Sam Lantinga |
Default the X11 dynamically loading on if the OS loader loads libraries
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Fri, 23 Jun 2006 08:35:48 +0000 |
Ryan C. Gordon |
Swizzle ALSA channels for 5.1 output to match DirectSound and CoreAudio.
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Fri, 23 Jun 2006 08:15:47 +0000 |
Sam Lantinga |
Fixed bug #69
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Fri, 23 Jun 2006 04:27:55 +0000 |
Sam Lantinga |
Fixed bug #147
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Fri, 23 Jun 2006 02:19:52 +0000 |
Ryan C. Gordon |
Only allow dynamic X11 if gcc4 (-fvisibility=hidden) is used.
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Fri, 23 Jun 2006 02:16:49 +0000 |
Ryan C. Gordon |
Minor bit of sanity-checking debug info in dynamic X11 code.
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Wed, 21 Jun 2006 08:26:05 +0000 |
Sam Lantinga |
Renamed, per Mike's comment on bug #157
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Wed, 21 Jun 2006 08:25:28 +0000 |
Sam Lantinga |
Renamed, per Mike's comment on bug #157
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