view Xcode/TemplatesForProjectBuilder/SDL Custom Cocoa Application/MyCustomView.m @ 3293:0d60bdebed39

Fixed bug #674 Matej 2009-01-08 09:25:34 PST Hello, I maintain a cross-platform project that uses SDL. One of the users who runs OSX has told me that he has problems with linking to SDL due to missing -framework option. I think that the problem is because of this: 'sdl-config --libs' outputs '-L/opt/local/lib -lSDLmain -lSDL -Wl,-framework,Cocoa' All the options are passed to the linker except the last one. I think that the good output should be just: '-L/opt/local/lib -lSDLmain -lSDL -framework Cocoa' since those options (--libs) are passed to the linker, so the '-Wl' option is redundant and possibly harmful in this very case I use autotools with libtool to do the build... Regards, Matej
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 10:23:19 +0000
parents d63e9f5944ae
children
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//
//  MyCustomView.m
//  SDL Custom View App
//
//  Created by Darrell Walisser on Fri Jul 18 2003.
//  Copyright (c) 2003 __MyCompanyName__. All rights reserved.
//

#import "MyCustomView.h"


@implementation MyCustomView

- (id)initWithFrame:(NSRect)frame
{
    self = [ super initWithFrame:frame ];
    if (self) {
        // Initialization code here.
    }
    return self;
}

- (void)drawRect:(NSRect)rect
{
    // Drawing code here.
}

- (BOOL)mouseDownCanMoveWindow
{
    // If you use textured windows, this disables
    // moving the window by dragging in the view
    return NO;
}
@end