log

age author description
2009-09-21 Sam Lantinga Fixed bug #674
2009-09-21 Sam Lantinga Fixed bug #615
2009-09-21 Sam Lantinga Added reminder to look into 2D vblank synchronization
2009-09-21 Sam Lantinga Oh yeah, we have GLX support too.
2009-09-21 Sam Lantinga Fixed bug #577
2009-09-21 Sam Lantinga Fixed bug #591
2009-09-21 Sam Lantinga Fixed bug #570
2009-09-21 Sam Lantinga Fixed build on Mac OS X 10.4
2009-09-20 Sam Lantinga Fall back to opaque sprite if no formats with alpha are supported.
2009-09-20 Sam Lantinga Fixed compatibility with SDL 1.2 pixel format (24 bits per pixel of color data with 4 bytes per pixel == 32 bpp)
2009-09-20 Sam Lantinga Removed outdated Atari support
2009-09-20 Sam Lantinga Oh yeah, need this option for PPC as well now.
2009-09-19 Bob Pendleton I'm gussing that this was never compiled where TTF support was missing. As a result a call to SDL_GetError and a call to TTF_GetError were swapped.
2009-09-19 Sam Lantinga Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
2009-09-19 Sam Lantinga I think this fixes the texture pixel alignment
2009-09-19 Sam Lantinga This is waaaaay outdated. :)
2009-09-19 Sam Lantinga This name inconsistency has been bugging me for a while...
2009-09-19 Sam Lantinga Removed outdated VGL support
2009-09-19 Sam Lantinga Removed outdated wscons support
2009-09-19 Sam Lantinga Removed outdated Nano-X support
2009-09-19 Sam Lantinga Removed outdated OS/2 support
2009-09-19 Sam Lantinga Removed outdated Dreamcast support
2009-09-19 Sam Lantinga Oh yeah, this file is gone
2009-09-19 Sam Lantinga NASM is no longer used in SDL 1.3
2009-09-19 Sam Lantinga Removed outdated OS/2 support
2009-09-19 Sam Lantinga Removed outdated iPodLinux support
2009-09-19 Sam Lantinga testsprite2 should be pixel correct on Direct3D now.
2009-09-19 Sam Lantinga More test coverage
2009-09-19 Sam Lantinga Added more tests for the different primitive types
2009-09-19 Sam Lantinga Fixed bug #783
2009-09-19 Sam Lantinga Removing old CD-ROM header reference
2009-09-19 Sam Lantinga Stefan Ullinger
2009-09-17 Bob Pendleton The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
2009-09-07 Sam Lantinga Kenneth Bull to SDL
2009-09-07 Sam Lantinga Merged Edgar's code changes from Google Summer of Code 2009
2009-09-07 Sam Lantinga This doesn't actually build on other platforms, I'll have to check with Martin
2009-09-07 Sam Lantinga Merged Martin's code changes from Google Summer of Code 2009
2009-09-06 Sam Lantinga Fixed bug where minimized windows get zero width/height
2009-09-06 Sam Lantinga Fixed compiling on 64-bit Windows
2009-09-06 Sam Lantinga Upgraded solution to Visual Studio 2008 and added 64-bit target
2009-09-05 Sam Lantinga Fixed issues building 64-bit Windows binary
2009-09-05 Sam Lantinga Removed CD-ROM code from Visual C projects
2009-09-05 Sam Lantinga Updated Xcode project for latest file changes
2009-09-05 Sam Lantinga Updated Xcode project for latest file changes
2009-09-05 Sam Lantinga Fix build on native 64-bit architecture
2009-09-05 Sam Lantinga Added 64-bit architectures to the fat build script
2009-09-05 Sam Lantinga From: Jjgod Jiang <gzjjgod@gmail.com>
2009-09-05 Sam Lantinga From: Jjgod Jiang <gzjjgod@gmail.com>
2009-09-05 Sam Lantinga Updated fatbuild.sh to build for 10.4u SDK
2009-09-05 Sam Lantinga Removed references to CD-ROM support from the README files
2009-09-05 Sam Lantinga CD-ROM support is so passé :)
2009-09-05 Sam Lantinga Bye bye SoundManager, you are officially obsolete...
2009-09-05 Sam Lantinga Fixed a few issues compiling with Mac OS X 10.6
2009-09-05 Sam Lantinga Updated glext.h
2009-08-20 Sam Lantinga Fix suggested by Bob
2009-08-18 Sam Lantinga David Carre to Sam
2009-08-11 Bob Pendleton Start of redesign, getting rid of 8 and 16 bit operations in .h and test files.
2009-08-11 Bob Pendleton I forgot to copy the dummy version to macosx.
2009-08-11 Sam Lantinga David Carre to Sam
2009-08-07 Sam Lantinga Fixed bug #746