view src/video/win32/SDL_win32shape.c @ 5004:0c72ae7b7cb2

Added native atomic operations for Windows, Mac OS X, and gcc compiler intrinsics. Changed the CAS return value to bool, so it's efficient with OSAtomicCompareAndSwap32Barrier() Added an atomic test adapted from code by Michael Davidsaver
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 Jan 2011 15:16:39 -0800
parents 10b96029e734
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 2010 Eli Gottlieb

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Eli Gottlieb
    eligottlieb@gmail.com
*/

#include <stdio.h>
#include "SDL_assert.h"
#include "SDL_win32shape.h"
#include "SDL_win32video.h"

SDL_WindowShaper*
Win32_CreateShaper(SDL_Window * window) {
    int resized_properly;
    SDL_WindowShaper* result = (SDL_WindowShaper *)SDL_malloc(sizeof(SDL_WindowShaper));
    result->window = window;
    result->mode.mode = ShapeModeDefault;
    result->mode.parameters.binarizationCutoff = 1;
    result->userx = result->usery = 0;
    result->driverdata = (SDL_ShapeData*)SDL_malloc(sizeof(SDL_ShapeData));
    ((SDL_ShapeData*)result->driverdata)->mask_tree = NULL;
    //Put some driver-data here.
    window->shaper = result;
    resized_properly = Win32_ResizeWindowShape(window);
    if (resized_properly != 0)
            return NULL;
    
    return result;
}

void
CombineRectRegions(SDL_ShapeTree* node,void* closure) {
    HRGN mask_region = *((HRGN*)closure),temp_region = NULL;
    if(node->kind == OpaqueShape) {
        //Win32 API regions exclude their outline, so we widen the region by one pixel in each direction to include the real outline.
        temp_region = CreateRectRgn(node->data.shape.x,node->data.shape.y,node->data.shape.x + node->data.shape.w + 1,node->data.shape.y + node->data.shape.h + 1);
        if(mask_region != NULL) {
            CombineRgn(mask_region,mask_region,temp_region,RGN_OR);
            DeleteObject(temp_region);
		}
		else
            *((HRGN*)closure) = temp_region;
	}
}

int
Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) {
    SDL_ShapeData *data;
    HRGN mask_region = NULL;

    if (shaper == NULL || shape == NULL)
        return SDL_INVALID_SHAPE_ARGUMENT;
    if(shape->format->Amask == 0 && shape_mode->mode != ShapeModeColorKey || shape->w != shaper->window->w || shape->h != shaper->window->h)
        return SDL_INVALID_SHAPE_ARGUMENT;
    
    data = (SDL_ShapeData*)shaper->driverdata;
    if(data->mask_tree != NULL)
        SDL_FreeShapeTree(&data->mask_tree);
    data->mask_tree = SDL_CalculateShapeTree(*shape_mode,shape);
    
    SDL_TraverseShapeTree(data->mask_tree,&CombineRectRegions,&mask_region);
	SDL_assert(mask_region != NULL);

    SetWindowRgn(((SDL_WindowData *)(shaper->window->driverdata))->hwnd, mask_region, TRUE);
    
    return 0;
}

int
Win32_ResizeWindowShape(SDL_Window *window) {
    SDL_ShapeData* data;

    if (window == NULL)
        return -1;
    data = (SDL_ShapeData *)window->shaper->driverdata;
    if (data == NULL)
        return -1;
    
    if(data->mask_tree != NULL)
        SDL_FreeShapeTree(&data->mask_tree);
    if(window->shaper->hasshape == SDL_TRUE) {
        window->shaper->userx = window->x;
        window->shaper->usery = window->y;
        SDL_SetWindowPosition(window,-1000,-1000);
	}
    
    return 0;
}