view src/video/SDL_blit_0.c @ 2318:0c653886cce7

HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a following event can reset done to 1 and prevent the program from terminating when told to. I fixed the while loop that handles events to check for the state of done after handling each event. That could leave some events unhandled when the program exits, but it ensures that the program will exit.
author Bob Pendleton <bob@pendleton.com>
date Wed, 20 Feb 2008 23:27:33 +0000
parents c785543d1843
children e1da92da346c
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_video.h"
#include "SDL_blit.h"

/* Functions to blit from bitmaps to other surfaces */

static void
BlitBto1(SDL_BlitInfo * info)
{
    int c;
    int width, height;
    Uint8 *src, *map, *dst;
    int srcskip, dstskip;

    /* Set up some basic variables */
    width = info->dst_w;
    height = info->dst_h;
    src = info->src;
    srcskip = info->src_skip;
    dst = info->dst;
    dstskip = info->dst_skip;
    map = info->table;
    srcskip += width - (width + 7) / 8;

    if (map) {
        while (height--) {
            Uint8 byte = 0, bit;
            for (c = 0; c < width; ++c) {
                if ((c & 7) == 0) {
                    byte = *src++;
                }
                bit = (byte & 0x80) >> 7;
                if (1) {
                    *dst = map[bit];
                }
                dst++;
                byte <<= 1;
            }
            src += srcskip;
            dst += dstskip;
        }
    } else {
        while (height--) {
            Uint8 byte = 0, bit;
            for (c = 0; c < width; ++c) {
                if ((c & 7) == 0) {
                    byte = *src++;
                }
                bit = (byte & 0x80) >> 7;
                if (1) {
                    *dst = bit;
                }
                dst++;
                byte <<= 1;
            }
            src += srcskip;
            dst += dstskip;
        }
    }
}
static void
BlitBto2(SDL_BlitInfo * info)
{
    int c;
    int width, height;
    Uint8 *src;
    Uint16 *map, *dst;
    int srcskip, dstskip;

    /* Set up some basic variables */
    width = info->dst_w;
    height = info->dst_h;
    src = info->src;
    srcskip = info->src_skip;
    dst = (Uint16 *) info->dst;
    dstskip = info->dst_skip / 2;
    map = (Uint16 *) info->table;
    srcskip += width - (width + 7) / 8;

    while (height--) {
        Uint8 byte = 0, bit;
        for (c = 0; c < width; ++c) {
            if ((c & 7) == 0) {
                byte = *src++;
            }
            bit = (byte & 0x80) >> 7;
            if (1) {
                *dst = map[bit];
            }
            byte <<= 1;
            dst++;
        }
        src += srcskip;
        dst += dstskip;
    }
}
static void
BlitBto3(SDL_BlitInfo * info)
{
    int c, o;
    int width, height;
    Uint8 *src, *map, *dst;
    int srcskip, dstskip;

    /* Set up some basic variables */
    width = info->dst_w;
    height = info->dst_h;
    src = info->src;
    srcskip = info->src_skip;
    dst = info->dst;
    dstskip = info->dst_skip;
    map = info->table;
    srcskip += width - (width + 7) / 8;

    while (height--) {
        Uint8 byte = 0, bit;
        for (c = 0; c < width; ++c) {
            if ((c & 7) == 0) {
                byte = *src++;
            }
            bit = (byte & 0x80) >> 7;
            if (1) {
                o = bit * 4;
                dst[0] = map[o++];
                dst[1] = map[o++];
                dst[2] = map[o++];
            }
            byte <<= 1;
            dst += 3;
        }
        src += srcskip;
        dst += dstskip;
    }
}
static void
BlitBto4(SDL_BlitInfo * info)
{
    int width, height;
    Uint8 *src;
    Uint32 *map, *dst;
    int srcskip, dstskip;
    int c;

    /* Set up some basic variables */
    width = info->dst_w;
    height = info->dst_h;
    src = info->src;
    srcskip = info->src_skip;
    dst = (Uint32 *) info->dst;
    dstskip = info->dst_skip / 4;
    map = (Uint32 *) info->table;
    srcskip += width - (width + 7) / 8;

    while (height--) {
        Uint8 byte = 0, bit;
        for (c = 0; c < width; ++c) {
            if ((c & 7) == 0) {
                byte = *src++;
            }
            bit = (byte & 0x80) >> 7;
            if (1) {
                *dst = map[bit];
            }
            byte <<= 1;
            dst++;
        }
        src += srcskip;
        dst += dstskip;
    }
}

static void
BlitBto1Key(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint8 *src = info->src;
    Uint8 *dst = info->dst;
    int srcskip = info->src_skip;
    int dstskip = info->dst_skip;
    Uint32 ckey = info->colorkey;
    Uint8 *palmap = info->table;
    int c;

    /* Set up some basic variables */
    srcskip += width - (width + 7) / 8;

    if (palmap) {
        while (height--) {
            Uint8 byte = 0, bit;
            for (c = 0; c < width; ++c) {
                if ((c & 7) == 0) {
                    byte = *src++;
                }
                bit = (byte & 0x80) >> 7;
                if (bit != ckey) {
                    *dst = palmap[bit];
                }
                dst++;
                byte <<= 1;
            }
            src += srcskip;
            dst += dstskip;
        }
    } else {
        while (height--) {
            Uint8 byte = 0, bit;
            for (c = 0; c < width; ++c) {
                if ((c & 7) == 0) {
                    byte = *src++;
                }
                bit = (byte & 0x80) >> 7;
                if (bit != ckey) {
                    *dst = bit;
                }
                dst++;
                byte <<= 1;
            }
            src += srcskip;
            dst += dstskip;
        }
    }
}

static void
BlitBto2Key(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint8 *src = info->src;
    Uint16 *dstp = (Uint16 *) info->dst;
    int srcskip = info->src_skip;
    int dstskip = info->dst_skip;
    Uint32 ckey = info->colorkey;
    Uint8 *palmap = info->table;
    int c;

    /* Set up some basic variables */
    srcskip += width - (width + 7) / 8;
    dstskip /= 2;

    while (height--) {
        Uint8 byte = 0, bit;
        for (c = 0; c < width; ++c) {
            if ((c & 7) == 0) {
                byte = *src++;
            }
            bit = (byte & 0x80) >> 7;
            if (bit != ckey) {
                *dstp = ((Uint16 *) palmap)[bit];
            }
            byte <<= 1;
            dstp++;
        }
        src += srcskip;
        dstp += dstskip;
    }
}

static void
BlitBto3Key(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint8 *src = info->src;
    Uint8 *dst = info->dst;
    int srcskip = info->src_skip;
    int dstskip = info->dst_skip;
    Uint32 ckey = info->colorkey;
    Uint8 *palmap = info->table;
    int c;

    /* Set up some basic variables */
    srcskip += width - (width + 7) / 8;

    while (height--) {
        Uint8 byte = 0, bit;
        for (c = 0; c < width; ++c) {
            if ((c & 7) == 0) {
                byte = *src++;
            }
            bit = (byte & 0x80) >> 7;
            if (bit != ckey) {
                SDL_memcpy(dst, &palmap[bit * 4], 3);
            }
            byte <<= 1;
            dst += 3;
        }
        src += srcskip;
        dst += dstskip;
    }
}

static void
BlitBto4Key(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint8 *src = info->src;
    Uint32 *dstp = (Uint32 *) info->dst;
    int srcskip = info->src_skip;
    int dstskip = info->dst_skip;
    Uint32 ckey = info->colorkey;
    Uint8 *palmap = info->table;
    int c;

    /* Set up some basic variables */
    srcskip += width - (width + 7) / 8;
    dstskip /= 4;

    while (height--) {
        Uint8 byte = 0, bit;
        for (c = 0; c < width; ++c) {
            if ((c & 7) == 0) {
                byte = *src++;
            }
            bit = (byte & 0x80) >> 7;
            if (bit != ckey) {
                *dstp = ((Uint32 *) palmap)[bit];
            }
            byte <<= 1;
            dstp++;
        }
        src += srcskip;
        dstp += dstskip;
    }
}

static void
BlitBtoNAlpha(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint8 *src = info->src;
    Uint8 *dst = info->dst;
    int srcskip = info->src_skip;
    int dstskip = info->dst_skip;
    const SDL_Color *srcpal = info->src_fmt->palette->colors;
    SDL_PixelFormat *dstfmt = info->dst_fmt;
    int dstbpp;
    int c;
    const int A = info->a;

    /* Set up some basic variables */
    dstbpp = dstfmt->BytesPerPixel;
    srcskip += width - (width + 7) / 8;

    while (height--) {
        Uint8 byte = 0, bit;
        for (c = 0; c < width; ++c) {
            if ((c & 7) == 0) {
                byte = *src++;
            }
            bit = (byte & 0x80) >> 7;
            if (1) {
                Uint32 pixel;
                unsigned sR, sG, sB;
                unsigned dR, dG, dB;
                sR = srcpal[bit].r;
                sG = srcpal[bit].g;
                sB = srcpal[bit].b;
                DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB);
                ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
                ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
            }
            byte <<= 1;
            dst += dstbpp;
        }
        src += srcskip;
        dst += dstskip;
    }
}

static void
BlitBtoNAlphaKey(SDL_BlitInfo * info)
{
    int width = info->dst_w;
    int height = info->dst_h;
    Uint8 *src = info->src;
    Uint8 *dst = info->dst;
    int srcskip = info->src_skip;
    int dstskip = info->dst_skip;
    SDL_PixelFormat *srcfmt = info->src_fmt;
    SDL_PixelFormat *dstfmt = info->dst_fmt;
    const SDL_Color *srcpal = srcfmt->palette->colors;
    int dstbpp;
    int c;
    const int A = info->a;
    Uint32 ckey = info->colorkey;

    /* Set up some basic variables */
    dstbpp = dstfmt->BytesPerPixel;
    srcskip += width - (width + 7) / 8;

    while (height--) {
        Uint8 byte = 0, bit;
        for (c = 0; c < width; ++c) {
            if ((c & 7) == 0) {
                byte = *src++;
            }
            bit = (byte & 0x80) >> 7;
            if (bit != ckey) {
                int sR, sG, sB;
                int dR, dG, dB;
                Uint32 pixel;
                sR = srcpal[bit].r;
                sG = srcpal[bit].g;
                sB = srcpal[bit].b;
                DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB);
                ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
                ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
            }
            byte <<= 1;
            dst += dstbpp;
        }
        src += srcskip;
        dst += dstskip;
    }
}

static SDL_BlitFunc bitmap_blit[] = {
    NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4
};

static SDL_BlitFunc colorkey_blit[] = {
    NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key
};

SDL_BlitFunc
SDL_CalculateBlit0(SDL_Surface * surface)
{
    int which;

    if (surface->format->BitsPerPixel != 1) {
        /* We don't support sub 8-bit packed pixel modes */
        return NULL;
    }
    if (surface->map->dst->format->BitsPerPixel < 8) {
        which = 0;
    } else {
        which = surface->map->dst->format->BytesPerPixel;
    }
    switch (surface->map->info.flags) {
    case 0:
        return bitmap_blit[which];

    case SDL_COPY_COLORKEY:
        return colorkey_blit[which];

    case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
        return which >= 2 ? BlitBtoNAlpha : NULL;

    case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
        return which >= 2 ? BlitBtoNAlphaKey : NULL;
    }
    return NULL;
}

/* vi: set ts=4 sw=4 expandtab: */