Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit_0.c @ 2318:0c653886cce7
HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
following event can reset done to 1 and prevent the program from terminating when told to. I fixed the while loop that handles events to check for the state of done
after handling each event. That could leave some events unhandled when the program exits, but it ensures that the program will exit.
author | Bob Pendleton <bob@pendleton.com> |
---|---|
date | Wed, 20 Feb 2008 23:27:33 +0000 |
parents | c785543d1843 |
children | e1da92da346c |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_video.h" | |
25 #include "SDL_blit.h" | |
26 | |
27 /* Functions to blit from bitmaps to other surfaces */ | |
28 | |
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29 static void |
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30 BlitBto1(SDL_BlitInfo * info) |
0 | 31 { |
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32 int c; |
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33 int width, height; |
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34 Uint8 *src, *map, *dst; |
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35 int srcskip, dstskip; |
0 | 36 |
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37 /* Set up some basic variables */ |
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38 width = info->dst_w; |
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39 height = info->dst_h; |
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40 src = info->src; |
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41 srcskip = info->src_skip; |
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42 dst = info->dst; |
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43 dstskip = info->dst_skip; |
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44 map = info->table; |
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45 srcskip += width - (width + 7) / 8; |
0 | 46 |
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47 if (map) { |
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48 while (height--) { |
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49 Uint8 byte = 0, bit; |
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50 for (c = 0; c < width; ++c) { |
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51 if ((c & 7) == 0) { |
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52 byte = *src++; |
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53 } |
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54 bit = (byte & 0x80) >> 7; |
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55 if (1) { |
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56 *dst = map[bit]; |
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57 } |
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58 dst++; |
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59 byte <<= 1; |
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60 } |
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61 src += srcskip; |
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62 dst += dstskip; |
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63 } |
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64 } else { |
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65 while (height--) { |
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66 Uint8 byte = 0, bit; |
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67 for (c = 0; c < width; ++c) { |
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68 if ((c & 7) == 0) { |
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69 byte = *src++; |
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70 } |
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71 bit = (byte & 0x80) >> 7; |
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72 if (1) { |
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73 *dst = bit; |
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74 } |
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75 dst++; |
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76 byte <<= 1; |
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77 } |
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78 src += srcskip; |
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79 dst += dstskip; |
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80 } |
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81 } |
0 | 82 } |
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83 static void |
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84 BlitBto2(SDL_BlitInfo * info) |
0 | 85 { |
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86 int c; |
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87 int width, height; |
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88 Uint8 *src; |
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89 Uint16 *map, *dst; |
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90 int srcskip, dstskip; |
0 | 91 |
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92 /* Set up some basic variables */ |
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93 width = info->dst_w; |
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94 height = info->dst_h; |
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95 src = info->src; |
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96 srcskip = info->src_skip; |
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97 dst = (Uint16 *) info->dst; |
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98 dstskip = info->dst_skip / 2; |
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99 map = (Uint16 *) info->table; |
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100 srcskip += width - (width + 7) / 8; |
0 | 101 |
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102 while (height--) { |
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103 Uint8 byte = 0, bit; |
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104 for (c = 0; c < width; ++c) { |
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105 if ((c & 7) == 0) { |
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106 byte = *src++; |
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107 } |
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108 bit = (byte & 0x80) >> 7; |
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109 if (1) { |
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110 *dst = map[bit]; |
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111 } |
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112 byte <<= 1; |
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113 dst++; |
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114 } |
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115 src += srcskip; |
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116 dst += dstskip; |
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117 } |
0 | 118 } |
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119 static void |
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120 BlitBto3(SDL_BlitInfo * info) |
0 | 121 { |
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122 int c, o; |
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123 int width, height; |
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124 Uint8 *src, *map, *dst; |
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125 int srcskip, dstskip; |
0 | 126 |
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127 /* Set up some basic variables */ |
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128 width = info->dst_w; |
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129 height = info->dst_h; |
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130 src = info->src; |
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131 srcskip = info->src_skip; |
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132 dst = info->dst; |
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133 dstskip = info->dst_skip; |
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134 map = info->table; |
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135 srcskip += width - (width + 7) / 8; |
0 | 136 |
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137 while (height--) { |
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138 Uint8 byte = 0, bit; |
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139 for (c = 0; c < width; ++c) { |
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140 if ((c & 7) == 0) { |
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141 byte = *src++; |
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142 } |
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143 bit = (byte & 0x80) >> 7; |
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144 if (1) { |
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145 o = bit * 4; |
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146 dst[0] = map[o++]; |
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147 dst[1] = map[o++]; |
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148 dst[2] = map[o++]; |
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149 } |
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150 byte <<= 1; |
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151 dst += 3; |
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152 } |
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153 src += srcskip; |
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154 dst += dstskip; |
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155 } |
0 | 156 } |
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157 static void |
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158 BlitBto4(SDL_BlitInfo * info) |
0 | 159 { |
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160 int width, height; |
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161 Uint8 *src; |
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162 Uint32 *map, *dst; |
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163 int srcskip, dstskip; |
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164 int c; |
0 | 165 |
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166 /* Set up some basic variables */ |
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167 width = info->dst_w; |
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168 height = info->dst_h; |
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169 src = info->src; |
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170 srcskip = info->src_skip; |
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171 dst = (Uint32 *) info->dst; |
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172 dstskip = info->dst_skip / 4; |
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173 map = (Uint32 *) info->table; |
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174 srcskip += width - (width + 7) / 8; |
0 | 175 |
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176 while (height--) { |
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177 Uint8 byte = 0, bit; |
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178 for (c = 0; c < width; ++c) { |
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179 if ((c & 7) == 0) { |
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180 byte = *src++; |
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181 } |
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182 bit = (byte & 0x80) >> 7; |
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183 if (1) { |
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184 *dst = map[bit]; |
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185 } |
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186 byte <<= 1; |
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187 dst++; |
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188 } |
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189 src += srcskip; |
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190 dst += dstskip; |
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191 } |
0 | 192 } |
193 | |
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194 static void |
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195 BlitBto1Key(SDL_BlitInfo * info) |
0 | 196 { |
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197 int width = info->dst_w; |
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198 int height = info->dst_h; |
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199 Uint8 *src = info->src; |
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200 Uint8 *dst = info->dst; |
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201 int srcskip = info->src_skip; |
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202 int dstskip = info->dst_skip; |
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203 Uint32 ckey = info->colorkey; |
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204 Uint8 *palmap = info->table; |
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205 int c; |
0 | 206 |
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207 /* Set up some basic variables */ |
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208 srcskip += width - (width + 7) / 8; |
0 | 209 |
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210 if (palmap) { |
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211 while (height--) { |
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212 Uint8 byte = 0, bit; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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213 for (c = 0; c < width; ++c) { |
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214 if ((c & 7) == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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215 byte = *src++; |
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216 } |
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217 bit = (byte & 0x80) >> 7; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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218 if (bit != ckey) { |
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219 *dst = palmap[bit]; |
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220 } |
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221 dst++; |
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222 byte <<= 1; |
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223 } |
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224 src += srcskip; |
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225 dst += dstskip; |
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226 } |
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227 } else { |
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228 while (height--) { |
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229 Uint8 byte = 0, bit; |
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230 for (c = 0; c < width; ++c) { |
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231 if ((c & 7) == 0) { |
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232 byte = *src++; |
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233 } |
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234 bit = (byte & 0x80) >> 7; |
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235 if (bit != ckey) { |
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236 *dst = bit; |
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237 } |
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238 dst++; |
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239 byte <<= 1; |
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240 } |
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241 src += srcskip; |
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242 dst += dstskip; |
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243 } |
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244 } |
0 | 245 } |
246 | |
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247 static void |
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248 BlitBto2Key(SDL_BlitInfo * info) |
0 | 249 { |
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250 int width = info->dst_w; |
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251 int height = info->dst_h; |
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252 Uint8 *src = info->src; |
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253 Uint16 *dstp = (Uint16 *) info->dst; |
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254 int srcskip = info->src_skip; |
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255 int dstskip = info->dst_skip; |
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256 Uint32 ckey = info->colorkey; |
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257 Uint8 *palmap = info->table; |
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258 int c; |
0 | 259 |
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260 /* Set up some basic variables */ |
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261 srcskip += width - (width + 7) / 8; |
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262 dstskip /= 2; |
0 | 263 |
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264 while (height--) { |
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265 Uint8 byte = 0, bit; |
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266 for (c = 0; c < width; ++c) { |
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267 if ((c & 7) == 0) { |
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268 byte = *src++; |
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269 } |
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270 bit = (byte & 0x80) >> 7; |
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271 if (bit != ckey) { |
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272 *dstp = ((Uint16 *) palmap)[bit]; |
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273 } |
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274 byte <<= 1; |
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275 dstp++; |
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276 } |
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277 src += srcskip; |
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278 dstp += dstskip; |
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279 } |
0 | 280 } |
281 | |
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282 static void |
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283 BlitBto3Key(SDL_BlitInfo * info) |
0 | 284 { |
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285 int width = info->dst_w; |
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286 int height = info->dst_h; |
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287 Uint8 *src = info->src; |
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288 Uint8 *dst = info->dst; |
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289 int srcskip = info->src_skip; |
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290 int dstskip = info->dst_skip; |
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291 Uint32 ckey = info->colorkey; |
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292 Uint8 *palmap = info->table; |
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293 int c; |
0 | 294 |
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295 /* Set up some basic variables */ |
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296 srcskip += width - (width + 7) / 8; |
0 | 297 |
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298 while (height--) { |
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299 Uint8 byte = 0, bit; |
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300 for (c = 0; c < width; ++c) { |
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301 if ((c & 7) == 0) { |
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302 byte = *src++; |
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303 } |
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304 bit = (byte & 0x80) >> 7; |
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305 if (bit != ckey) { |
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306 SDL_memcpy(dst, &palmap[bit * 4], 3); |
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307 } |
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308 byte <<= 1; |
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309 dst += 3; |
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310 } |
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311 src += srcskip; |
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312 dst += dstskip; |
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313 } |
0 | 314 } |
315 | |
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316 static void |
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317 BlitBto4Key(SDL_BlitInfo * info) |
0 | 318 { |
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319 int width = info->dst_w; |
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320 int height = info->dst_h; |
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321 Uint8 *src = info->src; |
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322 Uint32 *dstp = (Uint32 *) info->dst; |
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323 int srcskip = info->src_skip; |
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324 int dstskip = info->dst_skip; |
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325 Uint32 ckey = info->colorkey; |
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326 Uint8 *palmap = info->table; |
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327 int c; |
0 | 328 |
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329 /* Set up some basic variables */ |
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330 srcskip += width - (width + 7) / 8; |
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331 dstskip /= 4; |
0 | 332 |
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333 while (height--) { |
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334 Uint8 byte = 0, bit; |
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335 for (c = 0; c < width; ++c) { |
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336 if ((c & 7) == 0) { |
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337 byte = *src++; |
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338 } |
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339 bit = (byte & 0x80) >> 7; |
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340 if (bit != ckey) { |
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341 *dstp = ((Uint32 *) palmap)[bit]; |
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342 } |
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343 byte <<= 1; |
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344 dstp++; |
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345 } |
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346 src += srcskip; |
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347 dstp += dstskip; |
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348 } |
0 | 349 } |
350 | |
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351 static void |
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352 BlitBtoNAlpha(SDL_BlitInfo * info) |
0 | 353 { |
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354 int width = info->dst_w; |
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355 int height = info->dst_h; |
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356 Uint8 *src = info->src; |
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357 Uint8 *dst = info->dst; |
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358 int srcskip = info->src_skip; |
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359 int dstskip = info->dst_skip; |
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360 const SDL_Color *srcpal = info->src_fmt->palette->colors; |
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361 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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362 int dstbpp; |
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363 int c; |
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364 const int A = info->a; |
0 | 365 |
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366 /* Set up some basic variables */ |
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367 dstbpp = dstfmt->BytesPerPixel; |
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368 srcskip += width - (width + 7) / 8; |
0 | 369 |
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370 while (height--) { |
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371 Uint8 byte = 0, bit; |
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372 for (c = 0; c < width; ++c) { |
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373 if ((c & 7) == 0) { |
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374 byte = *src++; |
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375 } |
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376 bit = (byte & 0x80) >> 7; |
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377 if (1) { |
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378 Uint32 pixel; |
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379 unsigned sR, sG, sB; |
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380 unsigned dR, dG, dB; |
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381 sR = srcpal[bit].r; |
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382 sG = srcpal[bit].g; |
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383 sB = srcpal[bit].b; |
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384 DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB); |
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385 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); |
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386 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); |
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387 } |
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388 byte <<= 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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389 dst += dstbpp; |
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390 } |
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391 src += srcskip; |
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392 dst += dstskip; |
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393 } |
0 | 394 } |
395 | |
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396 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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397 BlitBtoNAlphaKey(SDL_BlitInfo * info) |
0 | 398 { |
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399 int width = info->dst_w; |
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Work in progress: merging new texture features into SDL blit system
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400 int height = info->dst_h; |
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Work in progress: merging new texture features into SDL blit system
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401 Uint8 *src = info->src; |
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402 Uint8 *dst = info->dst; |
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403 int srcskip = info->src_skip; |
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404 int dstskip = info->dst_skip; |
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405 SDL_PixelFormat *srcfmt = info->src_fmt; |
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406 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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407 const SDL_Color *srcpal = srcfmt->palette->colors; |
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408 int dstbpp; |
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409 int c; |
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410 const int A = info->a; |
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411 Uint32 ckey = info->colorkey; |
0 | 412 |
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413 /* Set up some basic variables */ |
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414 dstbpp = dstfmt->BytesPerPixel; |
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415 srcskip += width - (width + 7) / 8; |
0 | 416 |
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417 while (height--) { |
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418 Uint8 byte = 0, bit; |
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419 for (c = 0; c < width; ++c) { |
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420 if ((c & 7) == 0) { |
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421 byte = *src++; |
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422 } |
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423 bit = (byte & 0x80) >> 7; |
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424 if (bit != ckey) { |
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425 int sR, sG, sB; |
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426 int dR, dG, dB; |
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427 Uint32 pixel; |
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428 sR = srcpal[bit].r; |
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429 sG = srcpal[bit].g; |
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430 sB = srcpal[bit].b; |
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431 DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB); |
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432 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); |
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433 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); |
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434 } |
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435 byte <<= 1; |
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436 dst += dstbpp; |
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437 } |
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438 src += srcskip; |
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439 dst += dstskip; |
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440 } |
0 | 441 } |
442 | |
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443 static SDL_BlitFunc bitmap_blit[] = { |
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444 NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4 |
0 | 445 }; |
446 | |
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447 static SDL_BlitFunc colorkey_blit[] = { |
0 | 448 NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key |
449 }; | |
450 | |
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451 SDL_BlitFunc |
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452 SDL_CalculateBlit0(SDL_Surface * surface) |
0 | 453 { |
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454 int which; |
0 | 455 |
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456 if (surface->format->BitsPerPixel != 1) { |
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457 /* We don't support sub 8-bit packed pixel modes */ |
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458 return NULL; |
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459 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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460 if (surface->map->dst->format->BitsPerPixel < 8) { |
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461 which = 0; |
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462 } else { |
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463 which = surface->map->dst->format->BytesPerPixel; |
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464 } |
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465 switch (surface->map->info.flags) { |
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466 case 0: |
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467 return bitmap_blit[which]; |
0 | 468 |
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469 case SDL_COPY_COLORKEY: |
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470 return colorkey_blit[which]; |
0 | 471 |
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472 case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
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473 return which >= 2 ? BlitBtoNAlpha : NULL; |
0 | 474 |
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|
475 case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
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476 return which >= 2 ? BlitBtoNAlphaKey : NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
477 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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478 return NULL; |
0 | 479 } |
480 | |
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|
481 /* vi: set ts=4 sw=4 expandtab: */ |