Mercurial > sdl-ios-xcode
view src/video/gem/SDL_gemwm.c @ 1816:0b627b7d1900
Fixed bug #53
Updated CWprojects.sea.bin with Anders F Björklun's CodeWarrior 5 and 6 projects.
In addition, added the following tweaks from Sam:
* Updated the version string to 1.2.10
* Removed Win32 targets from CodeWarrior 5 projects
* Cleaned up access paths
* Removed unnecessary macos_prefix.h
* Added all necessary StdCLib headers to Support:MacOS
* Added OpenGL 1.2 API headers and libraries to Support:MacOS
* Added testdyngl test program
* Removed OpenGL stub from all test programs except for testgl
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 11 May 2006 08:31:33 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb 5d14acfdf84d |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* GEM SDL video driver Window manager functions Patrice Mandin */ /* Mint includes */ #include <gem.h> #include "SDL_gemwm_c.h" /* Defines */ #define ICONWIDTH 64 #define ICONHEIGHT 64 /* Functions */ void GEM_SetCaption(_THIS, const char *title, const char *icon) { if (title) { GEM_title_name = title; GEM_refresh_name = SDL_TRUE; } if (icon) { GEM_icon_name = icon; GEM_refresh_name = SDL_TRUE; } } void GEM_SetIcon(_THIS, SDL_Surface *icon, Uint8 *mask) { SDL_Surface *sicon; SDL_Rect bounds; #if 0 if ((GEM_wfeatures & (1<<WF_ICONIFY))==0) { return; } #endif if (icon == NULL) { return; } /* Convert icon to the screen format */ sicon = SDL_CreateRGBSurface(SDL_SWSURFACE, icon->w, icon->h, VDI_bpp, VDI_redmask, VDI_greenmask, VDI_bluemask, 0); if ( sicon == NULL ) { return; } bounds.x = 0; bounds.y = 0; bounds.w = icon->w; bounds.h = icon->h; if ( SDL_LowerBlit(icon, &bounds, sicon, &bounds) < 0 ) { SDL_FreeSurface(sicon); return; } GEM_icon = sicon; } int GEM_IconifyWindow(_THIS) { if ((GEM_wfeatures & (1<<WF_ICONIFY))==0) return 0; GEM_message[0] = WM_ICONIFY; GEM_message[1] = gl_apid; GEM_message[2] = 0; GEM_message[3] = GEM_handle; GEM_message[4] = 0; GEM_message[5] = GEM_desk_h-ICONHEIGHT; GEM_message[6] = ICONWIDTH; GEM_message[7] = ICONHEIGHT; appl_write(gl_apid, sizeof(GEM_message), GEM_message); return 1; } SDL_GrabMode GEM_GrabInput(_THIS, SDL_GrabMode mode) { return SDL_GRAB_OFF; }