view src/video/gem/SDL_gemwm.c @ 1662:782fd950bd46 SDL-1.3

Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid. The code is now run through a consistent indent format: indent -i4 -nut -nsc -br -ce The headers are being converted to automatically generate doxygen documentation.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 28 May 2006 13:04:16 +0000
parents d910939febfa
children 4da1ee79c9af
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	GEM SDL video driver
	Window manager functions

	Patrice Mandin
*/

/* Mint includes */
#include <gem.h>

#include "SDL_gemwm_c.h"

/* Defines */

#define ICONWIDTH 64
#define ICONHEIGHT 64

/* Functions */

void
GEM_SetCaption (_THIS, const char *title, const char *icon)
{
    if (title) {
        GEM_title_name = title;
        GEM_refresh_name = SDL_TRUE;
    }

    if (icon) {
        GEM_icon_name = icon;
        GEM_refresh_name = SDL_TRUE;
    }
}

void
GEM_SetIcon (_THIS, SDL_Surface * icon, Uint8 * mask)
{
    SDL_Surface *sicon;
    SDL_Rect bounds;

#if 0
    if ((GEM_wfeatures & (1 << WF_ICONIFY)) == 0) {
        return;
    }
#endif

    if (icon == NULL) {
        return;
    }

    /* Convert icon to the screen format */
    sicon = SDL_CreateRGBSurface (SDL_SWSURFACE, icon->w, icon->h,
                                  VDI_bpp, VDI_redmask, VDI_greenmask,
                                  VDI_bluemask, 0);
    if (sicon == NULL) {
        return;
    }

    bounds.x = 0;
    bounds.y = 0;
    bounds.w = icon->w;
    bounds.h = icon->h;
    if (SDL_LowerBlit (icon, &bounds, sicon, &bounds) < 0) {
        SDL_FreeSurface (sicon);
        return;
    }

    GEM_icon = sicon;
}

int
GEM_IconifyWindow (_THIS)
{
    if ((GEM_wfeatures & (1 << WF_ICONIFY)) == 0)
        return 0;

    GEM_message[0] = WM_ICONIFY;
    GEM_message[1] = gl_apid;
    GEM_message[2] = 0;
    GEM_message[3] = GEM_handle;
    GEM_message[4] = 0;
    GEM_message[5] = GEM_desk_h - ICONHEIGHT;
    GEM_message[6] = ICONWIDTH;
    GEM_message[7] = ICONHEIGHT;

    appl_write (gl_apid, sizeof (GEM_message), GEM_message);

    return 1;
}

SDL_GrabMode
GEM_GrabInput (_THIS, SDL_GrabMode mode)
{
    return SDL_GRAB_OFF;
}

/* vi: set ts=4 sw=4 expandtab: */