Mercurial > sdl-ios-xcode
view src/main/macosx/SDLMain.h @ 1816:0b627b7d1900
Fixed bug #53
Updated CWprojects.sea.bin with Anders F Björklun's CodeWarrior 5 and 6 projects.
In addition, added the following tweaks from Sam:
* Updated the version string to 1.2.10
* Removed Win32 targets from CodeWarrior 5 projects
* Cleaned up access paths
* Removed unnecessary macos_prefix.h
* Added all necessary StdCLib headers to Support:MacOS
* Added OpenGL 1.2 API headers and libraries to Support:MacOS
* Added testdyngl test program
* Removed OpenGL stub from all test programs except for testgl
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 11 May 2006 08:31:33 +0000 |
parents | 50620ec9c86a |
children | 782fd950bd46 098dfc876bba |
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/* SDLMain.m - main entry point for our Cocoa-ized SDL app Initial Version: Darrell Walisser <dwaliss1@purdue.edu> Non-NIB-Code & other changes: Max Horn <max@quendi.de> Feel free to customize this file to suit your needs */ #import <Cocoa/Cocoa.h> @interface SDLMain : NSObject @end