view src/thread/generic/SDL_syssem.c @ 4170:092c0bc69155 SDL-1.2

Fixed bug #618 Description From Tim Angus 2008-08-30 12:23:56 (-) [reply] As we all know SDL 1.2 doesn't handle dead keys well since one key press potentially equals two (or more) characters. For example, on many layouts, keying <backquote>,<space> results in <no character>,<backquote><space>. Since the unicode member of the SDL_keysym struct only has room for one character, only one can be returned. On Linux, the first character is returned. On Windows however, unless the exact number of characters generated by the keypress is 1, nothing is returned. The following patch addresses this inconsistency. Updated patch which includes a further fix to the handling of the numpad when numlock is on. This further fix is courtesy Amanieu d'Antras.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 13 Apr 2009 08:42:09 +0000
parents a1b03ba2fcd0
children 62e86ab81e3c
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* An implementation of semaphores using mutexes and condition variables */

#include "SDL_timer.h"
#include "SDL_thread.h"
#include "SDL_systhread_c.h"


#if SDL_THREADS_DISABLED

SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
	SDL_SetError("SDL not configured with thread support");
	return (SDL_sem *)0;
}

void SDL_DestroySemaphore(SDL_sem *sem)
{
	return;
}

int SDL_SemTryWait(SDL_sem *sem)
{
	SDL_SetError("SDL not configured with thread support");
	return -1;
}

int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
	SDL_SetError("SDL not configured with thread support");
	return -1;
}

int SDL_SemWait(SDL_sem *sem)
{
	SDL_SetError("SDL not configured with thread support");
	return -1;
}

Uint32 SDL_SemValue(SDL_sem *sem)
{
	return 0;
}

int SDL_SemPost(SDL_sem *sem)
{
	SDL_SetError("SDL not configured with thread support");
	return -1;
}

#else

struct SDL_semaphore
{
	Uint32 count;
	Uint32 waiters_count;
	SDL_mutex *count_lock;
	SDL_cond *count_nonzero;
};

SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
	SDL_sem *sem;

	sem = (SDL_sem *)SDL_malloc(sizeof(*sem));
	if ( ! sem ) {
		SDL_OutOfMemory();
		return NULL;
	}
	sem->count = initial_value;
	sem->waiters_count = 0;

	sem->count_lock = SDL_CreateMutex();
	sem->count_nonzero = SDL_CreateCond();
	if ( ! sem->count_lock || ! sem->count_nonzero ) {
		SDL_DestroySemaphore(sem);
		return NULL;
	}

	return sem;
}

/* WARNING:
   You cannot call this function when another thread is using the semaphore.
*/
void SDL_DestroySemaphore(SDL_sem *sem)
{
	if ( sem ) {
		sem->count = 0xFFFFFFFF;
		while ( sem->waiters_count > 0) {
			SDL_CondSignal(sem->count_nonzero);
			SDL_Delay(10);
		}
		SDL_DestroyCond(sem->count_nonzero);
		if ( sem->count_lock ) {
			SDL_mutexP(sem->count_lock);
			SDL_mutexV(sem->count_lock);
			SDL_DestroyMutex(sem->count_lock);
		}
		SDL_free(sem);
	}
}

int SDL_SemTryWait(SDL_sem *sem)
{
	int retval;

	if ( ! sem ) {
		SDL_SetError("Passed a NULL semaphore");
		return -1;
	}

	retval = SDL_MUTEX_TIMEDOUT;
	SDL_LockMutex(sem->count_lock);
	if ( sem->count > 0 ) {
		--sem->count;
		retval = 0;
	}
	SDL_UnlockMutex(sem->count_lock);

	return retval;
}

int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
	int retval;

	if ( ! sem ) {
		SDL_SetError("Passed a NULL semaphore");
		return -1;
	}

	/* A timeout of 0 is an easy case */
	if ( timeout == 0 ) {
		return SDL_SemTryWait(sem);
	}

	SDL_LockMutex(sem->count_lock);
	++sem->waiters_count;
	retval = 0;
	while ( (sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT) ) {
		retval = SDL_CondWaitTimeout(sem->count_nonzero,
		                             sem->count_lock, timeout);
	}
	--sem->waiters_count;
	--sem->count;
	SDL_UnlockMutex(sem->count_lock);

	return retval;
}

int SDL_SemWait(SDL_sem *sem)
{
	return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
}

Uint32 SDL_SemValue(SDL_sem *sem)
{
	Uint32 value;
	
	value = 0;
	if ( sem ) {
		SDL_LockMutex(sem->count_lock);
		value = sem->count;
		SDL_UnlockMutex(sem->count_lock);
	}
	return value;
}

int SDL_SemPost(SDL_sem *sem)
{
	if ( ! sem ) {
		SDL_SetError("Passed a NULL semaphore");
		return -1;
	}

	SDL_LockMutex(sem->count_lock);
	if ( sem->waiters_count > 0 ) {
		SDL_CondSignal(sem->count_nonzero);
	}
	++sem->count;
	SDL_UnlockMutex(sem->count_lock);

	return 0;
}

#endif /* SDL_THREADS_DISABLED */