annotate src/thread/generic/SDL_syssem.c @ 4170:092c0bc69155 SDL-1.2

Fixed bug #618 Description From Tim Angus 2008-08-30 12:23:56 (-) [reply] As we all know SDL 1.2 doesn't handle dead keys well since one key press potentially equals two (or more) characters. For example, on many layouts, keying <backquote>,<space> results in <no character>,<backquote><space>. Since the unicode member of the SDL_keysym struct only has room for one character, only one can be returned. On Linux, the first character is returned. On Windows however, unless the exact number of characters generated by the keypress is 1, nothing is returned. The following patch addresses this inconsistency. Updated patch which includes a further fix to the handling of the numpad when numlock is on. This further fix is courtesy Amanieu d'Antras.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 13 Apr 2009 08:42:09 +0000
parents a1b03ba2fcd0
children 62e86ab81e3c
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* An implementation of semaphores using mutexes and condition variables */
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25
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26 #include "SDL_timer.h"
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27 #include "SDL_thread.h"
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28 #include "SDL_systhread_c.h"
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29
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30
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31 #if SDL_THREADS_DISABLED
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32
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33 SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
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34 {
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35 SDL_SetError("SDL not configured with thread support");
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36 return (SDL_sem *)0;
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37 }
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38
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39 void SDL_DestroySemaphore(SDL_sem *sem)
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40 {
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41 return;
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42 }
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43
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44 int SDL_SemTryWait(SDL_sem *sem)
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45 {
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46 SDL_SetError("SDL not configured with thread support");
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47 return -1;
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48 }
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49
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50 int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
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51 {
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52 SDL_SetError("SDL not configured with thread support");
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53 return -1;
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54 }
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55
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56 int SDL_SemWait(SDL_sem *sem)
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57 {
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58 SDL_SetError("SDL not configured with thread support");
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59 return -1;
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60 }
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61
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62 Uint32 SDL_SemValue(SDL_sem *sem)
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63 {
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64 return 0;
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65 }
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66
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67 int SDL_SemPost(SDL_sem *sem)
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68 {
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69 SDL_SetError("SDL not configured with thread support");
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70 return -1;
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71 }
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72
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73 #else
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74
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75 struct SDL_semaphore
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76 {
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77 Uint32 count;
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78 Uint32 waiters_count;
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79 SDL_mutex *count_lock;
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80 SDL_cond *count_nonzero;
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81 };
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82
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83 SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
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84 {
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85 SDL_sem *sem;
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86
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87 sem = (SDL_sem *)SDL_malloc(sizeof(*sem));
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88 if ( ! sem ) {
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89 SDL_OutOfMemory();
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90 return NULL;
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91 }
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92 sem->count = initial_value;
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93 sem->waiters_count = 0;
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94
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95 sem->count_lock = SDL_CreateMutex();
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96 sem->count_nonzero = SDL_CreateCond();
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97 if ( ! sem->count_lock || ! sem->count_nonzero ) {
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98 SDL_DestroySemaphore(sem);
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99 return NULL;
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100 }
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101
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102 return sem;
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103 }
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104
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105 /* WARNING:
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106 You cannot call this function when another thread is using the semaphore.
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107 */
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108 void SDL_DestroySemaphore(SDL_sem *sem)
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109 {
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110 if ( sem ) {
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111 sem->count = 0xFFFFFFFF;
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112 while ( sem->waiters_count > 0) {
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113 SDL_CondSignal(sem->count_nonzero);
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114 SDL_Delay(10);
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115 }
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116 SDL_DestroyCond(sem->count_nonzero);
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117 if ( sem->count_lock ) {
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118 SDL_mutexP(sem->count_lock);
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119 SDL_mutexV(sem->count_lock);
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120 SDL_DestroyMutex(sem->count_lock);
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121 }
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122 SDL_free(sem);
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123 }
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124 }
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125
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126 int SDL_SemTryWait(SDL_sem *sem)
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127 {
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128 int retval;
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129
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130 if ( ! sem ) {
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131 SDL_SetError("Passed a NULL semaphore");
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132 return -1;
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133 }
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134
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135 retval = SDL_MUTEX_TIMEDOUT;
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136 SDL_LockMutex(sem->count_lock);
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137 if ( sem->count > 0 ) {
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138 --sem->count;
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139 retval = 0;
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140 }
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141 SDL_UnlockMutex(sem->count_lock);
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142
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143 return retval;
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144 }
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145
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146 int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
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147 {
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148 int retval;
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149
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150 if ( ! sem ) {
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151 SDL_SetError("Passed a NULL semaphore");
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152 return -1;
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153 }
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154
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155 /* A timeout of 0 is an easy case */
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156 if ( timeout == 0 ) {
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157 return SDL_SemTryWait(sem);
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158 }
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159
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160 SDL_LockMutex(sem->count_lock);
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161 ++sem->waiters_count;
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162 retval = 0;
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163 while ( (sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT) ) {
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164 retval = SDL_CondWaitTimeout(sem->count_nonzero,
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165 sem->count_lock, timeout);
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166 }
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167 --sem->waiters_count;
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168 --sem->count;
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169 SDL_UnlockMutex(sem->count_lock);
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170
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171 return retval;
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172 }
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173
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174 int SDL_SemWait(SDL_sem *sem)
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175 {
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176 return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
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177 }
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178
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179 Uint32 SDL_SemValue(SDL_sem *sem)
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180 {
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181 Uint32 value;
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182
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183 value = 0;
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184 if ( sem ) {
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185 SDL_LockMutex(sem->count_lock);
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186 value = sem->count;
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187 SDL_UnlockMutex(sem->count_lock);
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188 }
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189 return value;
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190 }
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191
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192 int SDL_SemPost(SDL_sem *sem)
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193 {
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194 if ( ! sem ) {
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195 SDL_SetError("Passed a NULL semaphore");
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196 return -1;
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197 }
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198
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199 SDL_LockMutex(sem->count_lock);
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200 if ( sem->waiters_count > 0 ) {
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201 SDL_CondSignal(sem->count_nonzero);
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202 }
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203 ++sem->count;
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204 SDL_UnlockMutex(sem->count_lock);
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205
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206 return 0;
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207 }
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208
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
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209 #endif /* SDL_THREADS_DISABLED */