view test/torturethread.c @ 4287:0620847bf1a8 SDL-1.2

Fixed bug #798 kty@lavabit.com 2009-09-19 14:19:04 PDT The stable release of SDL 1.2.13 for BeOS/Haiku has a bug in BE_FindClosestFSMode that causes it to sometimes not select the best mode when going fullscreen. There are in fact two bugs in the implementation but I will not go into specifics because there is already a patch for it in the developer SVN 1.3. However I am still reporting it because I believe the following code is a better patch for the issue. The current implementation on SVN only works if it is able to find an exact match for the requested mode. However, by scanning from lowest-to-highest resolution instead of highest-to-lowest, one can find the best mode at all times
author Sam Lantinga <slouken@libsdl.org>
date Sat, 10 Oct 2009 02:11:07 +0000
parents 290b5baf2fca
children 782fd950bd46 c121d94672cb
line wrap: on
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/* Simple test of the SDL threading code */

#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
#include <string.h>

#include "SDL.h"
#include "SDL_thread.h"

#define NUMTHREADS 10

static char volatile time_for_threads_to_die[NUMTHREADS];

/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void quit(int rc)
{
	SDL_Quit();
	exit(rc);
}

int SDLCALL SubThreadFunc(void *data) {
	while(! *(int volatile *)data) {
		; /*SDL_Delay(10);*/  /* do nothing */
	}
	return 0;
}

int SDLCALL ThreadFunc(void *data) {
	SDL_Thread *sub_threads[NUMTHREADS];
	int flags[NUMTHREADS];
	int i;
	int tid = (int)(uintptr_t)data;

	fprintf(stderr, "Creating Thread %d\n", tid);

	for(i = 0; i < NUMTHREADS; i++) {
		flags[i] = 0;
		sub_threads[i] = SDL_CreateThread(SubThreadFunc, &flags[i]);
	}

	printf("Thread '%d' waiting for signal\n", tid);
	while(time_for_threads_to_die[tid] != 1) {
		; /* do nothing */
	}

	printf("Thread '%d' sending signals to subthreads\n", tid);
	for(i = 0; i <  NUMTHREADS; i++) {
		flags[i] = 1;
		SDL_WaitThread(sub_threads[i], NULL);
	}

	printf("Thread '%d' exiting!\n", tid);

	return 0;
}

int main(int argc, char *argv[])
{
	SDL_Thread *threads[NUMTHREADS];
	int i;

	/* Load the SDL library */
	if ( SDL_Init(0) < 0 ) {
		fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
		return(1);
	}

	signal(SIGSEGV, SIG_DFL);
	for(i = 0; i < NUMTHREADS; i++) {
		time_for_threads_to_die[i] = 0;
		threads[i] = SDL_CreateThread(ThreadFunc, (void *)(uintptr_t)i);
	
		if ( threads[i] == NULL ) {
			fprintf(stderr,
			"Couldn't create thread: %s\n", SDL_GetError());
			quit(1);
		}
	}

	for(i = 0; i < NUMTHREADS; i++) {
		time_for_threads_to_die[i] = 1;
	}

	for(i = 0; i < NUMTHREADS; i++) {
		SDL_WaitThread(threads[i], NULL);
	}
	SDL_Quit();
	return(0);
}