Mercurial > sdl-ios-xcode
view src/audio/SDL_mixer_MMX.h @ 1273:05d5d36b71f4
Who'd have thought that Windows CE wouldn't have the environment APIs?
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 26 Jan 2006 08:45:51 +0000 |
parents | e3b3130f3af8 |
children | d910939febfa |
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/* headers for MMX assembler version of SDL_MixAudio Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr) This code is licensed under the LGPL (see COPYING for details) Assumes buffer size in bytes is a multiple of 16 Assumes SDL_MIX_MAXVOLUME = 128 */ #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT) void SDL_MixAudio_MMX_S16(char* ,char* ,unsigned int ,int ); void SDL_MixAudio_MMX_S8(char* ,char* ,unsigned int ,int ); #endif