Mercurial > sdl-ios-xcode
annotate src/audio/SDL_mixer_MMX.h @ 1273:05d5d36b71f4
Who'd have thought that Windows CE wouldn't have the environment APIs?
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 26 Jan 2006 08:45:51 +0000 |
parents | e3b3130f3af8 |
children | d910939febfa |
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Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
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1 /* |
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Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
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2 headers for MMX assembler version of SDL_MixAudio |
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Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
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3 Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr) |
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Date: Fri, 31 Dec 2004 04:14:09 +0900
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4 This code is licensed under the LGPL (see COPYING for details) |
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Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
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5 |
e3b3130f3af8
Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
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6 Assumes buffer size in bytes is a multiple of 16 |
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Date: Fri, 31 Dec 2004 04:14:09 +0900
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7 Assumes SDL_MIX_MAXVOLUME = 128 |
e3b3130f3af8
Date: Fri, 31 Dec 2004 04:14:09 +0900
Sam Lantinga <slouken@libsdl.org>
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539
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8 */ |
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Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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9 |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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10 |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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11 #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT) |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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12 void SDL_MixAudio_MMX_S16(char* ,char* ,unsigned int ,int ); |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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13 void SDL_MixAudio_MMX_S8(char* ,char* ,unsigned int ,int ); |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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14 #endif |
a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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15 |