Mercurial > sdl-ios-xcode
diff VisualC/SDL/SDL_VS2008.vcproj @ 5157:fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 02 Feb 2011 14:34:54 -0800 |
parents | e594f07297a9 |
children | 307ccc9c135e |
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--- a/VisualC/SDL/SDL_VS2008.vcproj Wed Feb 02 14:34:24 2011 -0800 +++ b/VisualC/SDL/SDL_VS2008.vcproj Wed Feb 02 14:34:54 2011 -0800 @@ -30,7 +30,7 @@ <Tool Name="VCPreBuildEventTool" Description="Making sure basic SDL headers are in place..." - CommandLine="echo Copying SDL_config_windows.h to SDL_config.h...
copy /Y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION "hg-0:baadfood" >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
" + CommandLine="echo Copying SDL_config_windows.h to SDL_config.h...
xcopy /d /q /y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION "hg-0:baadf00d" >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
" /> <Tool Name="VCCustomBuildTool" @@ -201,7 +201,7 @@ <Tool Name="VCPreBuildEventTool" Description="Making sure basic SDL headers are in place..." - CommandLine="echo Copying SDL_config_windows.h to SDL_config.h...
copy /Y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION "hg-0:baadfood" >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
" + CommandLine="echo Copying SDL_config_windows.h to SDL_config.h...
xcopy /d /q /y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"

if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
echo #define SDL_REVISION "hg-0:baadf00d" >"$(ProjectDir)\..\..\include\SDL_revision.h"
:SDLREVISIONOKAY
" /> <Tool Name="VCCustomBuildTool" @@ -386,6 +386,10 @@ > </File> <File + RelativePath="..\..\include\SDL_blendmode.h" + > + </File> + <File RelativePath="..\..\include\SDL_clipboard.h" > </File> @@ -422,10 +426,18 @@ > </File> <File + RelativePath="..\..\include\SDL_gesture.h" + > + </File> + <File RelativePath="..\..\include\SDL_haptic.h" > </File> <File + RelativePath="..\..\include\SDL_input.h" + > + </File> + <File RelativePath="..\..\include\SDL_joystick.h" > </File> @@ -486,6 +498,10 @@ > </File> <File + RelativePath="..\..\include\SDL_render.h" + > + </File> + <File RelativePath="..\..\include\SDL_revision.h" > </File> @@ -498,6 +514,10 @@ > </File> <File + RelativePath="..\..\include\SDL_shape.h" + > + </File> + <File RelativePath="..\..\include\SDL_stdinc.h" > </File> @@ -518,6 +538,10 @@ > </File> <File + RelativePath="..\..\include\SDL_touch.h" + > + </File> + <File RelativePath="..\..\include\SDL_types.h" > </File> @@ -751,11 +775,7 @@ > </File> <File - RelativePath="..\..\src\video\windows\SDL_d3drender.c" - > - </File> - <File - RelativePath="..\..\src\video\windows\SDL_d3drender.h" + RelativePath="..\..\src\render\direct3d\SDL_d3drender.c" > </File> <File @@ -943,14 +963,6 @@ > </File> <File - RelativePath="..\..\src\video\dummy\SDL_nullrender.c" - > - </File> - <File - RelativePath="..\..\src\video\dummy\SDL_nullrender_c.h" - > - </File> - <File RelativePath="..\..\src\video\dummy\SDL_nullvideo.c" > </File> @@ -987,19 +999,15 @@ > </File> <File - RelativePath="..\..\src\video\SDL_renderer_gl.c" + RelativePath="..\..\src\render\SDL_render.c" > </File> <File - RelativePath="..\..\src\video\SDL_renderer_gl.h" + RelativePath="..\..\src\render\opengl\SDL_renderer_gl.c" > </File> <File - RelativePath="..\..\src\video\SDL_renderer_sw.c" - > - </File> - <File - RelativePath="..\..\src\video\SDL_renderer_sw.h" + RelativePath="..\..\src\render\software\SDL_renderer_sw.c" > </File> <File @@ -1075,6 +1083,10 @@ > </File> <File + RelativePath="..\..\src\render\SDL_sysrender.h" + > + </File> + <File RelativePath="..\..\src\thread\windows\SDL_syssem.c" > </File>