comparison VisualC/SDL/SDL_VS2008.vcproj @ 5157:fb424691cfc7

Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 02 Feb 2011 14:34:54 -0800
parents e594f07297a9
children 307ccc9c135e
comparison
equal deleted inserted replaced
5156:3e4086b3bcd2 5157:fb424691cfc7
28 ATLMinimizesCRunTimeLibraryUsage="false" 28 ATLMinimizesCRunTimeLibraryUsage="false"
29 > 29 >
30 <Tool 30 <Tool
31 Name="VCPreBuildEventTool" 31 Name="VCPreBuildEventTool"
32 Description="Making sure basic SDL headers are in place..." 32 Description="Making sure basic SDL headers are in place..."
33 CommandLine="echo Copying SDL_config_windows.h to SDL_config.h...&#x0D;&#x0A;copy /Y &quot;$(ProjectDir)\..\..\include\SDL_config_windows.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION &quot;hg-0:baadfood&quot; &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;" 33 CommandLine="echo Copying SDL_config_windows.h to SDL_config.h...&#x0D;&#x0A;xcopy /d /q /y &quot;$(ProjectDir)\..\..\include\SDL_config_windows.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION &quot;hg-0:baadf00d&quot; &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
34 /> 34 />
35 <Tool 35 <Tool
36 Name="VCCustomBuildTool" 36 Name="VCCustomBuildTool"
37 /> 37 />
38 <Tool 38 <Tool
199 ATLMinimizesCRunTimeLibraryUsage="false" 199 ATLMinimizesCRunTimeLibraryUsage="false"
200 > 200 >
201 <Tool 201 <Tool
202 Name="VCPreBuildEventTool" 202 Name="VCPreBuildEventTool"
203 Description="Making sure basic SDL headers are in place..." 203 Description="Making sure basic SDL headers are in place..."
204 CommandLine="echo Copying SDL_config_windows.h to SDL_config.h...&#x0D;&#x0A;copy /Y &quot;$(ProjectDir)\..\..\include\SDL_config_windows.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION &quot;hg-0:baadfood&quot; &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;" 204 CommandLine="echo Copying SDL_config_windows.h to SDL_config.h...&#x0D;&#x0A;xcopy /d /q /y &quot;$(ProjectDir)\..\..\include\SDL_config_windows.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION &quot;hg-0:baadf00d&quot; &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
205 /> 205 />
206 <Tool 206 <Tool
207 Name="VCCustomBuildTool" 207 Name="VCCustomBuildTool"
208 /> 208 />
209 <Tool 209 <Tool
384 <File 384 <File
385 RelativePath="..\..\include\SDL_audio.h" 385 RelativePath="..\..\include\SDL_audio.h"
386 > 386 >
387 </File> 387 </File>
388 <File 388 <File
389 RelativePath="..\..\include\SDL_blendmode.h"
390 >
391 </File>
392 <File
389 RelativePath="..\..\include\SDL_clipboard.h" 393 RelativePath="..\..\include\SDL_clipboard.h"
390 > 394 >
391 </File> 395 </File>
392 <File 396 <File
393 RelativePath="..\..\include\SDL_compat.h" 397 RelativePath="..\..\include\SDL_compat.h"
420 <File 424 <File
421 RelativePath="..\..\include\SDL_events.h" 425 RelativePath="..\..\include\SDL_events.h"
422 > 426 >
423 </File> 427 </File>
424 <File 428 <File
429 RelativePath="..\..\include\SDL_gesture.h"
430 >
431 </File>
432 <File
425 RelativePath="..\..\include\SDL_haptic.h" 433 RelativePath="..\..\include\SDL_haptic.h"
426 > 434 >
427 </File> 435 </File>
428 <File 436 <File
437 RelativePath="..\..\include\SDL_input.h"
438 >
439 </File>
440 <File
429 RelativePath="..\..\include\SDL_joystick.h" 441 RelativePath="..\..\include\SDL_joystick.h"
430 > 442 >
431 </File> 443 </File>
432 <File 444 <File
433 RelativePath="..\..\include\SDL_keyboard.h" 445 RelativePath="..\..\include\SDL_keyboard.h"
484 <File 496 <File
485 RelativePath="..\..\include\SDL_rect.h" 497 RelativePath="..\..\include\SDL_rect.h"
486 > 498 >
487 </File> 499 </File>
488 <File 500 <File
501 RelativePath="..\..\include\SDL_render.h"
502 >
503 </File>
504 <File
489 RelativePath="..\..\include\SDL_revision.h" 505 RelativePath="..\..\include\SDL_revision.h"
490 > 506 >
491 </File> 507 </File>
492 <File 508 <File
493 RelativePath="..\..\include\SDL_rwops.h" 509 RelativePath="..\..\include\SDL_rwops.h"
496 <File 512 <File
497 RelativePath="..\..\include\SDL_scancode.h" 513 RelativePath="..\..\include\SDL_scancode.h"
498 > 514 >
499 </File> 515 </File>
500 <File 516 <File
517 RelativePath="..\..\include\SDL_shape.h"
518 >
519 </File>
520 <File
501 RelativePath="..\..\include\SDL_stdinc.h" 521 RelativePath="..\..\include\SDL_stdinc.h"
502 > 522 >
503 </File> 523 </File>
504 <File 524 <File
505 RelativePath="..\..\include\SDL_surface.h" 525 RelativePath="..\..\include\SDL_surface.h"
516 <File 536 <File
517 RelativePath="..\..\include\SDL_timer.h" 537 RelativePath="..\..\include\SDL_timer.h"
518 > 538 >
519 </File> 539 </File>
520 <File 540 <File
541 RelativePath="..\..\include\SDL_touch.h"
542 >
543 </File>
544 <File
521 RelativePath="..\..\include\SDL_types.h" 545 RelativePath="..\..\include\SDL_types.h"
522 > 546 >
523 </File> 547 </File>
524 <File 548 <File
525 RelativePath="..\..\include\SDL_version.h" 549 RelativePath="..\..\include\SDL_version.h"
749 <File 773 <File
750 RelativePath="..\..\src\cpuinfo\SDL_cpuinfo.c" 774 RelativePath="..\..\src\cpuinfo\SDL_cpuinfo.c"
751 > 775 >
752 </File> 776 </File>
753 <File 777 <File
754 RelativePath="..\..\src\video\windows\SDL_d3drender.c" 778 RelativePath="..\..\src\render\direct3d\SDL_d3drender.c"
755 >
756 </File>
757 <File
758 RelativePath="..\..\src\video\windows\SDL_d3drender.h"
759 > 779 >
760 </File> 780 </File>
761 <File 781 <File
762 RelativePath="..\..\src\audio\windib\SDL_dibaudio.c" 782 RelativePath="..\..\src\audio\windib\SDL_dibaudio.c"
763 > 783 >
941 <File 961 <File
942 RelativePath="..\..\src\video\dummy\SDL_nullevents_c.h" 962 RelativePath="..\..\src\video\dummy\SDL_nullevents_c.h"
943 > 963 >
944 </File> 964 </File>
945 <File 965 <File
946 RelativePath="..\..\src\video\dummy\SDL_nullrender.c"
947 >
948 </File>
949 <File
950 RelativePath="..\..\src\video\dummy\SDL_nullrender_c.h"
951 >
952 </File>
953 <File
954 RelativePath="..\..\src\video\dummy\SDL_nullvideo.c" 966 RelativePath="..\..\src\video\dummy\SDL_nullvideo.c"
955 > 967 >
956 </File> 968 </File>
957 <File 969 <File
958 RelativePath="..\..\src\video\dummy\SDL_nullvideo.h" 970 RelativePath="..\..\src\video\dummy\SDL_nullvideo.h"
985 <File 997 <File
986 RelativePath="..\..\src\video\SDL_rect_c.h" 998 RelativePath="..\..\src\video\SDL_rect_c.h"
987 > 999 >
988 </File> 1000 </File>
989 <File 1001 <File
990 RelativePath="..\..\src\video\SDL_renderer_gl.c" 1002 RelativePath="..\..\src\render\SDL_render.c"
991 > 1003 >
992 </File> 1004 </File>
993 <File 1005 <File
994 RelativePath="..\..\src\video\SDL_renderer_gl.h" 1006 RelativePath="..\..\src\render\opengl\SDL_renderer_gl.c"
995 > 1007 >
996 </File> 1008 </File>
997 <File 1009 <File
998 RelativePath="..\..\src\video\SDL_renderer_sw.c" 1010 RelativePath="..\..\src\render\software\SDL_renderer_sw.c"
999 >
1000 </File>
1001 <File
1002 RelativePath="..\..\src\video\SDL_renderer_sw.h"
1003 > 1011 >
1004 </File> 1012 </File>
1005 <File 1013 <File
1006 RelativePath="..\..\src\video\SDL_RLEaccel.c" 1014 RelativePath="..\..\src\video\SDL_RLEaccel.c"
1007 > 1015 >
1070 RelativePath="..\..\src\thread\windows\SDL_sysmutex.c" 1078 RelativePath="..\..\src\thread\windows\SDL_sysmutex.c"
1071 > 1079 >
1072 </File> 1080 </File>
1073 <File 1081 <File
1074 RelativePath="..\..\src\power\windows\SDL_syspower.c" 1082 RelativePath="..\..\src\power\windows\SDL_syspower.c"
1083 >
1084 </File>
1085 <File
1086 RelativePath="..\..\src\render\SDL_sysrender.h"
1075 > 1087 >
1076 </File> 1088 </File>
1077 <File 1089 <File
1078 RelativePath="..\..\src\thread\windows\SDL_syssem.c" 1090 RelativePath="..\..\src\thread\windows\SDL_syssem.c"
1079 > 1091 >