Mercurial > sdl-ios-xcode
diff test/testsprite2.c @ 4596:dc26c37ad70e
Got testsprite2 to work reasonably.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
---|---|
date | Sun, 18 Jul 2010 08:28:35 +0530 |
parents | 64ce267332c6 |
children | 66e13a224bd6 |
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--- a/test/testsprite2.c Sat Jul 17 15:53:29 2010 +0530 +++ b/test/testsprite2.c Sun Jul 18 08:28:35 2010 +0530 @@ -20,7 +20,7 @@ static SDL_Rect *positions; static SDL_Rect *velocities; static int sprite_w, sprite_h; -static SDL_BlendMode blendMode = SDL_BLENDMODE_MASK; +static SDL_BlendMode blendMode = SDL_BLENDMODE_BLEND; static SDL_TextureScaleMode scaleMode = SDL_TEXTURESCALEMODE_NONE; /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */