Mercurial > sdl-ios-xcode
diff src/video/SDL_RLEaccel.c @ 1402:d910939febfa
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 21 Feb 2006 08:46:50 +0000 |
parents | 19418e4422cb |
children | 5f52867ba65c |
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--- a/src/video/SDL_RLEaccel.c Tue Feb 21 08:34:45 2006 +0000 +++ b/src/video/SDL_RLEaccel.c Tue Feb 21 08:46:50 2006 +0000 @@ -19,6 +19,7 @@ Sam Lantinga slouken@libsdl.org */ +#include "SDL_config.h" /* * RLE encoding for software colorkey and alpha-channel acceleration @@ -90,7 +91,7 @@ #include "SDL_blit.h" #include "SDL_RLEaccel_c.h" -#if (i386 || __x86_64__) && __GNUC__ && SDL_ASSEMBLY_BLITTERS +#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) && SDL_ASSEMBLY_ROUTINES #define MMX_ASMBLIT #endif