Mercurial > sdl-ios-xcode
comparison src/video/SDL_RLEaccel.c @ 1402:d910939febfa
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 21 Feb 2006 08:46:50 +0000 |
parents | 19418e4422cb |
children | 5f52867ba65c |
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1401:1819fd069e89 | 1402:d910939febfa |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
18 | 18 |
19 Sam Lantinga | 19 Sam Lantinga |
20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 */ | 21 */ |
22 #include "SDL_config.h" | |
22 | 23 |
23 /* | 24 /* |
24 * RLE encoding for software colorkey and alpha-channel acceleration | 25 * RLE encoding for software colorkey and alpha-channel acceleration |
25 * | 26 * |
26 * Original version by Sam Lantinga | 27 * Original version by Sam Lantinga |
88 #include "SDL_video.h" | 89 #include "SDL_video.h" |
89 #include "SDL_sysvideo.h" | 90 #include "SDL_sysvideo.h" |
90 #include "SDL_blit.h" | 91 #include "SDL_blit.h" |
91 #include "SDL_RLEaccel_c.h" | 92 #include "SDL_RLEaccel_c.h" |
92 | 93 |
93 #if (i386 || __x86_64__) && __GNUC__ && SDL_ASSEMBLY_BLITTERS | 94 #if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) && SDL_ASSEMBLY_ROUTINES |
94 #define MMX_ASMBLIT | 95 #define MMX_ASMBLIT |
95 #endif | 96 #endif |
96 | 97 |
97 #ifdef MMX_ASMBLIT | 98 #ifdef MMX_ASMBLIT |
98 #include "mmx.h" | 99 #include "mmx.h" |