Mercurial > sdl-ios-xcode
diff docs.html @ 294:d2d48e10f370
Added a new header file: SDL_loadso.h
It contains the following functions:
SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject()
The UNIX esd and arts audio code use these to dynamically load
their respective audio libraries.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 06 Mar 2002 05:20:11 +0000 |
parents | eadc0746dfaf |
children | fab1ddc4d7bf |
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--- a/docs.html Tue Mar 05 23:19:37 2002 +0000 +++ b/docs.html Wed Mar 06 05:20:11 2002 +0000 @@ -16,6 +16,7 @@ Major changes since SDL 1.0.0: </H2> <UL> + <LI> 1.2.4: Added shared object loading functions in SDL_loadso.h <LI> 1.2.4: Added SDL_LockRect() and SDL_UnlockRect() <LI> 1.2.4: Incorporated XFree86 extension libraries into the source <LI> 1.2.4: Added initial support for Atari (thanks Patrice!)