Mercurial > sdl-ios-xcode
comparison docs.html @ 294:d2d48e10f370
Added a new header file: SDL_loadso.h
It contains the following functions:
SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject()
The UNIX esd and arts audio code use these to dynamically load
their respective audio libraries.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 06 Mar 2002 05:20:11 +0000 |
parents | eadc0746dfaf |
children | fab1ddc4d7bf |
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293:585a7e1285ae | 294:d2d48e10f370 |
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14 | 14 |
15 <H2> | 15 <H2> |
16 Major changes since SDL 1.0.0: | 16 Major changes since SDL 1.0.0: |
17 </H2> | 17 </H2> |
18 <UL> | 18 <UL> |
19 <LI> 1.2.4: Added shared object loading functions in SDL_loadso.h | |
19 <LI> 1.2.4: Added SDL_LockRect() and SDL_UnlockRect() | 20 <LI> 1.2.4: Added SDL_LockRect() and SDL_UnlockRect() |
20 <LI> 1.2.4: Incorporated XFree86 extension libraries into the source | 21 <LI> 1.2.4: Incorporated XFree86 extension libraries into the source |
21 <LI> 1.2.4: Added initial support for Atari (thanks Patrice!) | 22 <LI> 1.2.4: Added initial support for Atari (thanks Patrice!) |
22 <LI> 1.2.4: Added support for joysticks on *BSD (thanks Wilbern!) | 23 <LI> 1.2.4: Added support for joysticks on *BSD (thanks Wilbern!) |
23 <LI> 1.2.4: Added a YUV overlay test program (thanks Jon!) | 24 <LI> 1.2.4: Added a YUV overlay test program (thanks Jon!) |