diff include/SDL_audio.h @ 1:cf2af46e9e2a

Changes since SDL 1.2.0 release
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:50:19 +0000
parents 74212992fb08
children 901e45fd0432
line wrap: on
line diff
--- a/include/SDL_audio.h	Thu Apr 26 16:45:43 2001 +0000
+++ b/include/SDL_audio.h	Thu Apr 26 16:50:19 2001 +0000
@@ -234,7 +234,7 @@
  * This is provided for convenience -- you can mix your own audio data.
  */
 #define SDL_MIX_MAXVOLUME 128
-extern DECLSPEC void SDL_MixAudio(Uint8 *dst, Uint8 *src, Uint32 len, int volume);
+extern DECLSPEC void SDL_MixAudio(Uint8 *dst, const Uint8 *src, Uint32 len, int volume);
 
 /*
  * The lock manipulated by these functions protects the callback function.