Mercurial > sdl-ios-xcode
diff include/SDL_mouse.h @ 1195:bb6791b0a268
Fixed OpenGL usage in Quartz target when SDL_SetVideoMode() is called without
explicitly calling SDL_GL_LoadLibrary() first.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 06 Dec 2005 14:36:39 +0000 |
parents | f09d5edfc7a3 |
children | c9b51268668f |