comparison include/SDL_mouse.h @ 1195:bb6791b0a268

Fixed OpenGL usage in Quartz target when SDL_SetVideoMode() is called without explicitly calling SDL_GL_LoadLibrary() first.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 06 Dec 2005 14:36:39 +0000
parents f09d5edfc7a3
children c9b51268668f
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1194:b8f167923bfc 1195:bb6791b0a268