Mercurial > sdl-ios-xcode
diff src/audio/SDL_audio.c @ 3786:b70f4e9291bb SDL-ryan-multiple-audio-device
High level now lets user select a specific audio device with an environment
variable, when the app requested the default device.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 03 Oct 2006 16:02:08 +0000 |
parents | 37c9c4590689 |
children | 8d74a4721ca9 |
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--- a/src/audio/SDL_audio.c Tue Oct 03 05:58:44 2006 +0000 +++ b/src/audio/SDL_audio.c Tue Oct 03 16:02:08 2006 +0000 @@ -572,6 +572,11 @@ return 0; } + /* If app doesn't care about a specific device, let the user override. */ + if (devname == NULL) { + devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); + } + device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof (SDL_AudioDevice)); if (device == NULL) { SDL_OutOfMemory();