Mercurial > sdl-ios-xcode
diff src/video/win32/SDL_win32events.c @ 4504:9faebccfefb3
Amazingly the Windows code is almost identical to the Mac OS X code. :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 08 Jul 2010 23:07:34 -0700 |
parents | eff4e88cc1e8 |
children | 95352c671a6e 03dcb795c583 436183eb30c8 |
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--- a/src/video/win32/SDL_win32events.c Thu Jul 08 22:54:03 2010 -0700 +++ b/src/video/win32/SDL_win32events.c Thu Jul 08 23:07:34 2010 -0700 @@ -162,7 +162,10 @@ if (SDL_GetKeyboardFocus() != data->window) { SDL_SetKeyboardFocus(data->window); } - /* FIXME: Update keyboard state */ + /* + * FIXME: Update keyboard state + */ + WIN_CheckClipboardUpdate(data->videodata); } else { if (SDL_GetKeyboardFocus() == data->window) { SDL_SetKeyboardFocus(NULL);