Mercurial > sdl-ios-xcode
diff configure.in @ 4204:976bc19f8f6b SDL-1.2
1.2 Quartz video: Ripped out QuickDraw and QuickTime.
Now we use the software path for YUV, and CoreGraphics for 2D stuff.
There are several other 10.6 fixes in here, too...now we can build a 64-bit
SDL for Snow Leopard!
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 21 Sep 2009 06:08:23 +0000 |
parents | 2f5e884f0a9d |
children | 453587d6dc87 |
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--- a/configure.in Mon Sep 21 04:34:22 2009 +0000 +++ b/configure.in Mon Sep 21 06:08:23 2009 +0000 @@ -2696,8 +2696,8 @@ need_iokit_framework=yes fi if test x$enable_video_carbon = xyes -o x$enable_video_cocoa = xyes; then - # The Cocoa backend still needs Carbon, and the YUV code QuickTime - EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,QuickTime -Wl,-framework,ApplicationServices" + # The Cocoa backend still needs Carbon + EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,ApplicationServices" EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Carbon" fi # If either the audio or CD driver is used, add the AudioUnit framework