Mercurial > sdl-ios-xcode
diff include/SDL_main.h @ 337:9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 11 Apr 2002 14:35:16 +0000 |
parents | f6ffac90895c |
children | db0cc6034336 |
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--- a/include/SDL_main.h Wed Apr 10 17:12:32 2002 +0000 +++ b/include/SDL_main.h Thu Apr 11 14:35:16 2002 +0000 @@ -64,9 +64,9 @@ #endif /* This should be called from your WinMain() function, if any */ -extern DECLSPEC void SDL_SetModuleHandle(void *hInst); +extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst); /* This can also be called, but is no longer necessary */ -extern DECLSPEC int SDL_RegisterApp(char *name, Uint32 style, void *hInst); +extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst); #ifdef __cplusplus } @@ -86,7 +86,7 @@ struct QDGlobals; /* This should be called from your main() function, if any */ -extern DECLSPEC void SDL_InitQuickDraw(struct QDGlobals *the_qd); +extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd); #ifdef __cplusplus }