Mercurial > sdl-ios-xcode
comparison include/SDL_main.h @ 337:9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 11 Apr 2002 14:35:16 +0000 |
parents | f6ffac90895c |
children | db0cc6034336 |
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336:745873ea091f | 337:9154ec9ca3d2 |
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62 #ifdef __cplusplus | 62 #ifdef __cplusplus |
63 extern "C" { | 63 extern "C" { |
64 #endif | 64 #endif |
65 | 65 |
66 /* This should be called from your WinMain() function, if any */ | 66 /* This should be called from your WinMain() function, if any */ |
67 extern DECLSPEC void SDL_SetModuleHandle(void *hInst); | 67 extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst); |
68 /* This can also be called, but is no longer necessary */ | 68 /* This can also be called, but is no longer necessary */ |
69 extern DECLSPEC int SDL_RegisterApp(char *name, Uint32 style, void *hInst); | 69 extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst); |
70 | 70 |
71 #ifdef __cplusplus | 71 #ifdef __cplusplus |
72 } | 72 } |
73 #endif | 73 #endif |
74 #include "close_code.h" | 74 #include "close_code.h" |
84 | 84 |
85 /* Forward declaration so we don't need to include QuickDraw.h */ | 85 /* Forward declaration so we don't need to include QuickDraw.h */ |
86 struct QDGlobals; | 86 struct QDGlobals; |
87 | 87 |
88 /* This should be called from your main() function, if any */ | 88 /* This should be called from your main() function, if any */ |
89 extern DECLSPEC void SDL_InitQuickDraw(struct QDGlobals *the_qd); | 89 extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd); |
90 | 90 |
91 #ifdef __cplusplus | 91 #ifdef __cplusplus |
92 } | 92 } |
93 #endif | 93 #endif |
94 #include "close_code.h" | 94 #include "close_code.h" |