Mercurial > sdl-ios-xcode
diff src/video/SDL_shape.c @ 4860:8f1994e8d886
Create all shaped windows at -1000,-1000 and save the real coordinates.
author | egottlieb |
---|---|
date | Tue, 17 Aug 2010 01:11:11 -0400 |
parents | 1ff5dfaafdc8 |
children | b67815cf9f25 |
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--- a/src/video/SDL_shape.c Mon Aug 16 14:01:00 2010 -0400 +++ b/src/video/SDL_shape.c Tue Aug 17 01:11:11 2010 -0400 @@ -33,7 +33,7 @@ SDL_Window* SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) { SDL_Window *result = NULL; - result = SDL_CreateWindow(title,x,y,w,h,(flags | SDL_WINDOW_BORDERLESS) & (~SDL_WINDOW_FULLSCREEN) & (~SDL_WINDOW_RESIZABLE) /*& (~SDL_WINDOW_SHOWN)*/); + result = SDL_CreateWindow(title,-1000,-1000,w,h,(flags | SDL_WINDOW_BORDERLESS) & (~SDL_WINDOW_FULLSCREEN) & (~SDL_WINDOW_RESIZABLE) /*& (~SDL_WINDOW_SHOWN)*/); if(result != NULL) { result->shaper = result->display->device->shape_driver.CreateShaper(result); if(result->shaper != NULL) {