comparison src/video/SDL_shape.c @ 4860:8f1994e8d886

Create all shaped windows at -1000,-1000 and save the real coordinates.
author egottlieb
date Tue, 17 Aug 2010 01:11:11 -0400
parents 1ff5dfaafdc8
children b67815cf9f25
comparison
equal deleted inserted replaced
4859:91f4d4d5c395 4860:8f1994e8d886
31 #include "SDL_shape_internals.h" 31 #include "SDL_shape_internals.h"
32 32
33 SDL_Window* 33 SDL_Window*
34 SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) { 34 SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) {
35 SDL_Window *result = NULL; 35 SDL_Window *result = NULL;
36 result = SDL_CreateWindow(title,x,y,w,h,(flags | SDL_WINDOW_BORDERLESS) & (~SDL_WINDOW_FULLSCREEN) & (~SDL_WINDOW_RESIZABLE) /*& (~SDL_WINDOW_SHOWN)*/); 36 result = SDL_CreateWindow(title,-1000,-1000,w,h,(flags | SDL_WINDOW_BORDERLESS) & (~SDL_WINDOW_FULLSCREEN) & (~SDL_WINDOW_RESIZABLE) /*& (~SDL_WINDOW_SHOWN)*/);
37 if(result != NULL) { 37 if(result != NULL) {
38 result->shaper = result->display->device->shape_driver.CreateShaper(result); 38 result->shaper = result->display->device->shape_driver.CreateShaper(result);
39 if(result->shaper != NULL) { 39 if(result->shaper != NULL) {
40 result->shaper->userx = x; 40 result->shaper->userx = x;
41 result->shaper->usery = y; 41 result->shaper->usery = y;