Mercurial > sdl-ios-xcode
diff src/video/vgl/SDL_vglvideo.c @ 1545:8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 15 Mar 2006 17:46:41 +0000 |
parents | d910939febfa |
children | 57431b199aed |
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--- a/src/video/vgl/SDL_vglvideo.c Wed Mar 15 15:47:49 2006 +0000 +++ b/src/video/vgl/SDL_vglvideo.c Wed Mar 15 17:46:41 2006 +0000 @@ -257,6 +257,12 @@ return -1; } + /* Determine the current screen size */ + if (VGLCurMode != NULL) { + this->info.current_w = VGLCurMode->ModeInfo.Xsize; + this->info.current_h = VGLCurMode->ModeInfo.Ysize; + } + /* Determine the screen depth */ if (VGLCurMode != NULL) vformat->BitsPerPixel = VGLCurMode->Depth;