Mercurial > sdl-ios-xcode
diff README @ 510:875fbe29588d
*** empty log message ***
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 05 Oct 2002 20:26:34 +0000 |
parents | e405cf8bf580 |
children | c4471fe94881 |
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--- a/README Sat Oct 05 16:50:56 2002 +0000 +++ b/README Sat Oct 05 20:26:34 2002 +0000 @@ -13,7 +13,8 @@ and 2D framebuffer across multiple platforms. SDL is written in C, but works with C++ natively, and has bindings to -several other languages, including Ada, Eiffel, ML, Perl, and Python. +several other languages, including Ada, Eiffel, Java, ML, Perl, PHP, +Python, and Ruby. The current version supports Linux, Windows, BeOS, MacOS, MacOS X, FreeBSD, OpenBSD, BSD/OS, Solaris, and IRIX. The code contains support