Mercurial > sdl-ios-xcode
diff include/SDL_video.h @ 1682:7ae8018b2e5d SDL-1.3
Default palette entries to white, instead of black.
More palettized video mode support...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 16 Jun 2006 06:00:31 +0000 |
parents | 80a5e6a4e1e2 |
children | 396a35389351 |
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--- a/include/SDL_video.h Thu Jun 15 07:07:07 2006 +0000 +++ b/include/SDL_video.h Fri Jun 16 06:00:31 2006 +0000 @@ -1082,8 +1082,8 @@ * emulation. */ extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface * surface, - SDL_Color * colors, int firstcolor, - int ncolors); + const SDL_Color * colors, + int firstcolor, int ncolors); /* * Maps an RGB triple to an opaque pixel value for a given pixel format