Mercurial > sdl-ios-xcode
diff README @ 5105:797b37c0c046
Nobody is maintaining RISC OS code, so I'm removing it for now.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 27 Jan 2011 00:06:36 -0800 |
parents | 1ed5d432e468 |
children | 1435f8a6425c |
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--- a/README Wed Jan 26 19:20:16 2011 -0800 +++ b/README Thu Jan 27 00:06:36 2011 -0800 @@ -3,7 +3,7 @@ (SDL) - Version 1.2 + Version 1.3 --- http://www.libsdl.org/ @@ -12,10 +12,9 @@ level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms. -The current version supports Linux, Windows, Windows CE, BeOS, MacOS, -Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. -The code contains support for AIX, OSF/Tru64, RISC OS, and SymbianOS, -but these are not officially supported. +The current version supports Windows, Windows CE, Mac OS X, Linux, FreeBSD, +NetBSD, OpenBSD, BSD/OS, Solaris, QNX, iOS, and Android. The code contains +support for other operating systems but those are not officially supported. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,