Mercurial > sdl-ios-xcode
diff src/video/cybergfx/SDL_amigaevents.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | d910939febfa |
children | 4da1ee79c9af |
line wrap: on
line diff
--- a/src/video/cybergfx/SDL_amigaevents.c Sun May 21 17:27:13 2006 +0000 +++ b/src/video/cybergfx/SDL_amigaevents.c Sun May 28 13:04:16 2006 +0000 @@ -37,9 +37,9 @@ /* The translation tables from an Amiga keysym to a SDL keysym */ static SDLKey MISC_keymap[256]; -SDL_keysym *amiga_TranslateKey(int code, SDL_keysym *keysym); -struct IOStdReq *ConReq=NULL; -struct MsgPort *ConPort=NULL; +SDL_keysym *amiga_TranslateKey (int code, SDL_keysym * keysym); +struct IOStdReq *ConReq = NULL; +struct MsgPort *ConPort = NULL; /* Note: The X server buffers and accumulates mouse motion events, so the motion event generated by the warp may not appear exactly as we @@ -50,270 +50,276 @@ #if 0 -static inline int amiga_WarpedMotion(_THIS, struct IntuiMessage *m) +static inline int +amiga_WarpedMotion (_THIS, struct IntuiMessage *m) { - int w, h, i; - int deltax, deltay; - int posted; + int w, h, i; + int deltax, deltay; + int posted; - w = SDL_VideoSurface->w; - h = SDL_VideoSurface->h; - deltax = xevent->xmotion.x - mouse_last.x; - deltay = xevent->xmotion.y - mouse_last.y; + w = SDL_VideoSurface->w; + h = SDL_VideoSurface->h; + deltax = xevent->xmotion.x - mouse_last.x; + deltay = xevent->xmotion.y - mouse_last.y; #ifdef DEBUG_MOTION - printf("Warped mouse motion: %d,%d\n", deltax, deltay); + printf ("Warped mouse motion: %d,%d\n", deltax, deltay); #endif - mouse_last.x = xevent->xmotion.x; - mouse_last.y = xevent->xmotion.y; - posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay); + mouse_last.x = xevent->xmotion.x; + mouse_last.y = xevent->xmotion.y; + posted = SDL_PrivateMouseMotion (0, 1, deltax, deltay); - if ( (xevent->xmotion.x < MOUSE_FUDGE_FACTOR) || - (xevent->xmotion.x > (w-MOUSE_FUDGE_FACTOR)) || - (xevent->xmotion.y < MOUSE_FUDGE_FACTOR) || - (xevent->xmotion.y > (h-MOUSE_FUDGE_FACTOR)) ) { - /* Get the events that have accumulated */ - while ( XCheckTypedEvent(SDL_Display, MotionNotify, xevent) ) { - deltax = xevent->xmotion.x - mouse_last.x; - deltay = xevent->xmotion.y - mouse_last.y; + if ((xevent->xmotion.x < MOUSE_FUDGE_FACTOR) || + (xevent->xmotion.x > (w - MOUSE_FUDGE_FACTOR)) || + (xevent->xmotion.y < MOUSE_FUDGE_FACTOR) || + (xevent->xmotion.y > (h - MOUSE_FUDGE_FACTOR))) { + /* Get the events that have accumulated */ + while (XCheckTypedEvent (SDL_Display, MotionNotify, xevent)) { + deltax = xevent->xmotion.x - mouse_last.x; + deltay = xevent->xmotion.y - mouse_last.y; #ifdef DEBUG_MOTION - printf("Extra mouse motion: %d,%d\n", deltax, deltay); + printf ("Extra mouse motion: %d,%d\n", deltax, deltay); #endif - mouse_last.x = xevent->xmotion.x; - mouse_last.y = xevent->xmotion.y; - posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay); - } - mouse_last.x = w/2; - mouse_last.y = h/2; - XWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0, - mouse_last.x, mouse_last.y); - for ( i=0; i<10; ++i ) { - XMaskEvent(SDL_Display, PointerMotionMask, xevent); - if ( (xevent->xmotion.x > - (mouse_last.x-MOUSE_FUDGE_FACTOR)) && - (xevent->xmotion.x < - (mouse_last.x+MOUSE_FUDGE_FACTOR)) && - (xevent->xmotion.y > - (mouse_last.y-MOUSE_FUDGE_FACTOR)) && - (xevent->xmotion.y < - (mouse_last.y+MOUSE_FUDGE_FACTOR)) ) { - break; - } + mouse_last.x = xevent->xmotion.x; + mouse_last.y = xevent->xmotion.y; + posted += SDL_PrivateMouseMotion (0, 1, deltax, deltay); + } + mouse_last.x = w / 2; + mouse_last.y = h / 2; + XWarpPointer (SDL_Display, None, SDL_Window, 0, 0, 0, 0, + mouse_last.x, mouse_last.y); + for (i = 0; i < 10; ++i) { + XMaskEvent (SDL_Display, PointerMotionMask, xevent); + if ((xevent->xmotion.x > + (mouse_last.x - MOUSE_FUDGE_FACTOR)) && + (xevent->xmotion.x < + (mouse_last.x + MOUSE_FUDGE_FACTOR)) && + (xevent->xmotion.y > + (mouse_last.y - MOUSE_FUDGE_FACTOR)) && + (xevent->xmotion.y < (mouse_last.y + MOUSE_FUDGE_FACTOR))) { + break; + } #ifdef DEBUG_XEVENTS - printf("Lost mouse motion: %d,%d\n", xevent->xmotion.x, xevent->xmotion.y); + printf ("Lost mouse motion: %d,%d\n", xevent->xmotion.x, + xevent->xmotion.y); #endif - } + } #ifdef DEBUG_XEVENTS - if ( i == 10 ) { - printf("Warning: didn't detect mouse warp motion\n"); - } + if (i == 10) { + printf ("Warning: didn't detect mouse warp motion\n"); + } #endif - } - return(posted); + } + return (posted); } #endif -static int amiga_GetButton(int code) +static int +amiga_GetButton (int code) { - switch(code) - { - case IECODE_MBUTTON: - return SDL_BUTTON_MIDDLE; - case IECODE_RBUTTON: - return SDL_BUTTON_RIGHT; - default: - return SDL_BUTTON_LEFT; - } + switch (code) { + case IECODE_MBUTTON: + return SDL_BUTTON_MIDDLE; + case IECODE_RBUTTON: + return SDL_BUTTON_RIGHT; + default: + return SDL_BUTTON_LEFT; + } } -static int amiga_DispatchEvent(_THIS,struct IntuiMessage *msg) +static int +amiga_DispatchEvent (_THIS, struct IntuiMessage *msg) { - int class=msg->Class,code=msg->Code; - int posted; + int class = msg->Class, code = msg->Code; + int posted; - posted = 0; - switch (class) { - /* Gaining mouse coverage? */ - case IDCMP_ACTIVEWINDOW: - posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); - break; + posted = 0; + switch (class) { + /* Gaining mouse coverage? */ + case IDCMP_ACTIVEWINDOW: + posted = SDL_PrivateAppActive (1, SDL_APPMOUSEFOCUS); + break; - /* Losing mouse coverage? */ - case IDCMP_INACTIVEWINDOW: - posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); - break; + /* Losing mouse coverage? */ + case IDCMP_INACTIVEWINDOW: + posted = SDL_PrivateAppActive (0, SDL_APPMOUSEFOCUS); + break; #if 0 - /* Gaining input focus? */ - case IDCMP_ACTIVEWINDOW: - posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS); + /* Gaining input focus? */ + case IDCMP_ACTIVEWINDOW: + posted = SDL_PrivateAppActive (1, SDL_APPINPUTFOCUS); - /* Queue entry into fullscreen mode */ - switch_waiting = 0x01 | SDL_FULLSCREEN; - switch_time = SDL_GetTicks() + 1500; - break; + /* Queue entry into fullscreen mode */ + switch_waiting = 0x01 | SDL_FULLSCREEN; + switch_time = SDL_GetTicks () + 1500; + break; - /* Losing input focus? */ - case IDCMP_INACTIVEWINDOW: - posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS); + /* Losing input focus? */ + case IDCMP_INACTIVEWINDOW: + posted = SDL_PrivateAppActive (0, SDL_APPINPUTFOCUS); - /* Queue leaving fullscreen mode */ - switch_waiting = 0x01; - switch_time = SDL_GetTicks() + 200; - break; + /* Queue leaving fullscreen mode */ + switch_waiting = 0x01; + switch_time = SDL_GetTicks () + 200; + break; #endif - /* Mouse motion? */ - case IDCMP_MOUSEMOVE: - if ( SDL_VideoSurface ) { - posted = SDL_PrivateMouseMotion(0, 0, - msg->MouseX-SDL_Window->BorderLeft, - msg->MouseY-SDL_Window->BorderTop); - } - break; + /* Mouse motion? */ + case IDCMP_MOUSEMOVE: + if (SDL_VideoSurface) { + posted = SDL_PrivateMouseMotion (0, 0, + msg->MouseX - + SDL_Window->BorderLeft, + msg->MouseY - + SDL_Window->BorderTop); + } + break; - /* Mouse button press? */ - case IDCMP_MOUSEBUTTONS: + /* Mouse button press? */ + case IDCMP_MOUSEBUTTONS: - if(!(code&IECODE_UP_PREFIX)) - { - posted = SDL_PrivateMouseButton(SDL_PRESSED, - amiga_GetButton(code), 0, 0); - } - /* Mouse button release? */ - else - { - code&=~IECODE_UP_PREFIX; - posted = SDL_PrivateMouseButton(SDL_RELEASED, - amiga_GetButton(code), 0, 0); - } - break; + if (!(code & IECODE_UP_PREFIX)) { + posted = SDL_PrivateMouseButton (SDL_PRESSED, + amiga_GetButton (code), 0, 0); + } + /* Mouse button release? */ + else { + code &= ~IECODE_UP_PREFIX; + posted = SDL_PrivateMouseButton (SDL_RELEASED, + amiga_GetButton (code), 0, 0); + } + break; - case IDCMP_RAWKEY: + case IDCMP_RAWKEY: - /* Key press? */ + /* Key press? */ - if( !(code&IECODE_UP_PREFIX) ) - { - SDL_keysym keysym; - posted = SDL_PrivateKeyboard(SDL_PRESSED, - amiga_TranslateKey(code, &keysym)); - } - else - { - /* Key release? */ + if (!(code & IECODE_UP_PREFIX)) { + SDL_keysym keysym; + posted = SDL_PrivateKeyboard (SDL_PRESSED, + amiga_TranslateKey (code, &keysym)); + } else { + /* Key release? */ - SDL_keysym keysym; - code&=~IECODE_UP_PREFIX; + SDL_keysym keysym; + code &= ~IECODE_UP_PREFIX; - /* Check to see if this is a repeated key */ + /* Check to see if this is a repeated key */ /* if ( ! X11_KeyRepeat(SDL_Display, &xevent) ) */ - posted = SDL_PrivateKeyboard(SDL_RELEASED, - amiga_TranslateKey(code, &keysym)); - } - break; - /* Have we been iconified? */ + posted = SDL_PrivateKeyboard (SDL_RELEASED, + amiga_TranslateKey (code, &keysym)); + } + break; + /* Have we been iconified? */ #if 0 - case UnmapNotify: { + case UnmapNotify: + { #ifdef DEBUG_XEVENTS -printf("UnmapNotify!\n"); + printf ("UnmapNotify!\n"); #endif - posted=SDL_PrivateAppActive(0, SDL_APPACTIVE|SDL_APPINPUTFOCUS); - } - break; + posted = + SDL_PrivateAppActive (0, SDL_APPACTIVE | SDL_APPINPUTFOCUS); + } + break; - /* Have we been restored? */ + /* Have we been restored? */ - case MapNotify: { + case MapNotify: + { #ifdef DEBUG_XEVENTS -printf("MapNotify!\n"); + printf ("MapNotify!\n"); #endif - posted = SDL_PrivateAppActive(1, SDL_APPACTIVE); + posted = SDL_PrivateAppActive (1, SDL_APPACTIVE); - if ( SDL_VideoSurface && - (SDL_VideoSurface->flags & SDL_FULLSCREEN) ) - { - CGX_EnterFullScreen(this); - } else { - X11_GrabInputNoLock(this, this->input_grab); - } - if ( SDL_VideoSurface ) { - CGX_RefreshDisplay(this); - } - } - break; - case Expose: - if ( SDL_VideoSurface && (xevent.xexpose.count == 0) ) { - CGX_RefreshDisplay(this); - } - break; + if (SDL_VideoSurface && + (SDL_VideoSurface->flags & SDL_FULLSCREEN)) { + CGX_EnterFullScreen (this); + } else { + X11_GrabInputNoLock (this, this->input_grab); + } + if (SDL_VideoSurface) { + CGX_RefreshDisplay (this); + } + } + break; + case Expose: + if (SDL_VideoSurface && (xevent.xexpose.count == 0)) { + CGX_RefreshDisplay (this); + } + break; #endif - /* Have we been resized? */ - case IDCMP_NEWSIZE: - SDL_PrivateResize(SDL_Window->Width-SDL_Window->BorderLeft-SDL_Window->BorderRight, - SDL_Window->Height-SDL_Window->BorderTop-SDL_Window->BorderBottom); - - break; + /* Have we been resized? */ + case IDCMP_NEWSIZE: + SDL_PrivateResize (SDL_Window->Width - SDL_Window->BorderLeft - + SDL_Window->BorderRight, + SDL_Window->Height - SDL_Window->BorderTop - + SDL_Window->BorderBottom); - /* Have we been requested to quit? */ - case IDCMP_CLOSEWINDOW: - posted = SDL_PrivateQuit(); - break; + break; - /* Do we need to refresh ourselves? */ + /* Have we been requested to quit? */ + case IDCMP_CLOSEWINDOW: + posted = SDL_PrivateQuit (); + break; + + /* Do we need to refresh ourselves? */ - default: { - /* Only post the event if we're watching for it */ - if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) { - SDL_SysWMmsg wmmsg; + default: + { + /* Only post the event if we're watching for it */ + if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) { + SDL_SysWMmsg wmmsg; - SDL_VERSION(&wmmsg.version); + SDL_VERSION (&wmmsg.version); #if 0 - wmmsg.subsystem = SDL_SYSWM_CGX; - wmmsg.event.xevent = xevent; + wmmsg.subsystem = SDL_SYSWM_CGX; + wmmsg.event.xevent = xevent; #endif - posted = SDL_PrivateSysWMEvent(&wmmsg); - } - } - break; - } - ReplyMsg((struct Message *)msg); + posted = SDL_PrivateSysWMEvent (&wmmsg); + } + } + break; + } + ReplyMsg ((struct Message *) msg); - return(posted); + return (posted); } -void amiga_PumpEvents(_THIS) +void +amiga_PumpEvents (_THIS) { - int pending; - struct IntuiMessage *m; + int pending; + struct IntuiMessage *m; - /* Keep processing pending events */ - pending = 0; - while ( m=(struct IntuiMessage *)GetMsg(SDL_Window->UserPort) ) { - amiga_DispatchEvent(this,m); - ++pending; - } + /* Keep processing pending events */ + pending = 0; + while (m = (struct IntuiMessage *) GetMsg (SDL_Window->UserPort)) { + amiga_DispatchEvent (this, m); + ++pending; + } } -void amiga_InitKeymap(void) +void +amiga_InitKeymap (void) { - int i; + int i; - /* Map the miscellaneous keys */ - for ( i=0; i<SDL_arraysize(MISC_keymap); ++i ) - MISC_keymap[i] = SDLK_UNKNOWN; + /* Map the miscellaneous keys */ + for (i = 0; i < SDL_arraysize (MISC_keymap); ++i) + MISC_keymap[i] = SDLK_UNKNOWN; - /* These X keysyms have 0xFF as the high byte */ - MISC_keymap[65] = SDLK_BACKSPACE; - MISC_keymap[66] = SDLK_TAB; - MISC_keymap[70] = SDLK_CLEAR; - MISC_keymap[70] = SDLK_DELETE; - MISC_keymap[68] = SDLK_RETURN; -// MISC_keymap[XK_Pause&0xFF] = SDLK_PAUSE; - MISC_keymap[69] = SDLK_ESCAPE; - MISC_keymap[70] = SDLK_DELETE; + /* These X keysyms have 0xFF as the high byte */ + MISC_keymap[65] = SDLK_BACKSPACE; + MISC_keymap[66] = SDLK_TAB; + MISC_keymap[70] = SDLK_CLEAR; + MISC_keymap[70] = SDLK_DELETE; + MISC_keymap[68] = SDLK_RETURN; +// MISC_keymap[XK_Pause&0xFF] = SDLK_PAUSE; + MISC_keymap[69] = SDLK_ESCAPE; + MISC_keymap[70] = SDLK_DELETE; /* SDLK_SPACE = 32, SDLK_MINUS = 45, @@ -359,177 +365,176 @@ SDLK_y = 121, SDLK_z = 122, */ - MISC_keymap[15] = SDLK_KP0; /* Keypad 0-9 */ - MISC_keymap[29] = SDLK_KP1; - MISC_keymap[30] = SDLK_KP2; - MISC_keymap[31] = SDLK_KP3; - MISC_keymap[45] = SDLK_KP4; - MISC_keymap[46] = SDLK_KP5; - MISC_keymap[47] = SDLK_KP6; - MISC_keymap[61] = SDLK_KP7; - MISC_keymap[62] = SDLK_KP8; - MISC_keymap[63] = SDLK_KP9; - MISC_keymap[60] = SDLK_KP_PERIOD; - MISC_keymap[92] = SDLK_KP_DIVIDE; - MISC_keymap[93] = SDLK_KP_MULTIPLY; - MISC_keymap[74] = SDLK_KP_MINUS; - MISC_keymap[94] = SDLK_KP_PLUS; - MISC_keymap[67] = SDLK_KP_ENTER; -// MISC_keymap[XK_KP_Equal&0xFF] = SDLK_KP_EQUALS; + MISC_keymap[15] = SDLK_KP0; /* Keypad 0-9 */ + MISC_keymap[29] = SDLK_KP1; + MISC_keymap[30] = SDLK_KP2; + MISC_keymap[31] = SDLK_KP3; + MISC_keymap[45] = SDLK_KP4; + MISC_keymap[46] = SDLK_KP5; + MISC_keymap[47] = SDLK_KP6; + MISC_keymap[61] = SDLK_KP7; + MISC_keymap[62] = SDLK_KP8; + MISC_keymap[63] = SDLK_KP9; + MISC_keymap[60] = SDLK_KP_PERIOD; + MISC_keymap[92] = SDLK_KP_DIVIDE; + MISC_keymap[93] = SDLK_KP_MULTIPLY; + MISC_keymap[74] = SDLK_KP_MINUS; + MISC_keymap[94] = SDLK_KP_PLUS; + MISC_keymap[67] = SDLK_KP_ENTER; +// MISC_keymap[XK_KP_Equal&0xFF] = SDLK_KP_EQUALS; - MISC_keymap[76] = SDLK_UP; - MISC_keymap[77] = SDLK_DOWN; - MISC_keymap[78] = SDLK_RIGHT; - MISC_keymap[79] = SDLK_LEFT; + MISC_keymap[76] = SDLK_UP; + MISC_keymap[77] = SDLK_DOWN; + MISC_keymap[78] = SDLK_RIGHT; + MISC_keymap[79] = SDLK_LEFT; /* MISC_keymap[XK_Insert&0xFF] = SDLK_INSERT; MISC_keymap[XK_Home&0xFF] = SDLK_HOME; MISC_keymap[XK_End&0xFF] = SDLK_END; */ // Mappati sulle parentesi del taastierino - MISC_keymap[90] = SDLK_PAGEUP; - MISC_keymap[91] = SDLK_PAGEDOWN; + MISC_keymap[90] = SDLK_PAGEUP; + MISC_keymap[91] = SDLK_PAGEDOWN; - MISC_keymap[80] = SDLK_F1; - MISC_keymap[81] = SDLK_F2; - MISC_keymap[82] = SDLK_F3; - MISC_keymap[83] = SDLK_F4; - MISC_keymap[84] = SDLK_F5; - MISC_keymap[85] = SDLK_F6; - MISC_keymap[86] = SDLK_F7; - MISC_keymap[87] = SDLK_F8; - MISC_keymap[88] = SDLK_F9; - MISC_keymap[89] = SDLK_F10; -// MISC_keymap[XK_F11&0xFF] = SDLK_F11; -// MISC_keymap[XK_F12&0xFF] = SDLK_F12; -// MISC_keymap[XK_F13&0xFF] = SDLK_F13; -// MISC_keymap[XK_F14&0xFF] = SDLK_F14; -// MISC_keymap[XK_F15&0xFF] = SDLK_F15; + MISC_keymap[80] = SDLK_F1; + MISC_keymap[81] = SDLK_F2; + MISC_keymap[82] = SDLK_F3; + MISC_keymap[83] = SDLK_F4; + MISC_keymap[84] = SDLK_F5; + MISC_keymap[85] = SDLK_F6; + MISC_keymap[86] = SDLK_F7; + MISC_keymap[87] = SDLK_F8; + MISC_keymap[88] = SDLK_F9; + MISC_keymap[89] = SDLK_F10; +// MISC_keymap[XK_F11&0xFF] = SDLK_F11; +// MISC_keymap[XK_F12&0xFF] = SDLK_F12; +// MISC_keymap[XK_F13&0xFF] = SDLK_F13; +// MISC_keymap[XK_F14&0xFF] = SDLK_F14; +// MISC_keymap[XK_F15&0xFF] = SDLK_F15; -// MISC_keymap[XK_Num_Lock&0xFF] = SDLK_NUMLOCK; - MISC_keymap[98] = SDLK_CAPSLOCK; -// MISC_keymap[XK_Scroll_Lock&0xFF] = SDLK_SCROLLOCK; - MISC_keymap[97] = SDLK_RSHIFT; - MISC_keymap[96] = SDLK_LSHIFT; - MISC_keymap[99] = SDLK_LCTRL; - MISC_keymap[99] = SDLK_LCTRL; - MISC_keymap[101] = SDLK_RALT; - MISC_keymap[100] = SDLK_LALT; -// MISC_keymap[XK_Meta_R&0xFF] = SDLK_RMETA; -// MISC_keymap[XK_Meta_L&0xFF] = SDLK_LMETA; - MISC_keymap[103] = SDLK_LSUPER; /* Left "Windows" */ - MISC_keymap[102] = SDLK_RSUPER; /* Right "Windows */ +// MISC_keymap[XK_Num_Lock&0xFF] = SDLK_NUMLOCK; + MISC_keymap[98] = SDLK_CAPSLOCK; +// MISC_keymap[XK_Scroll_Lock&0xFF] = SDLK_SCROLLOCK; + MISC_keymap[97] = SDLK_RSHIFT; + MISC_keymap[96] = SDLK_LSHIFT; + MISC_keymap[99] = SDLK_LCTRL; + MISC_keymap[99] = SDLK_LCTRL; + MISC_keymap[101] = SDLK_RALT; + MISC_keymap[100] = SDLK_LALT; +// MISC_keymap[XK_Meta_R&0xFF] = SDLK_RMETA; +// MISC_keymap[XK_Meta_L&0xFF] = SDLK_LMETA; + MISC_keymap[103] = SDLK_LSUPER; /* Left "Windows" */ + MISC_keymap[102] = SDLK_RSUPER; /* Right "Windows */ - MISC_keymap[95] = SDLK_HELP; + MISC_keymap[95] = SDLK_HELP; } -SDL_keysym *amiga_TranslateKey(int code, SDL_keysym *keysym) +SDL_keysym * +amiga_TranslateKey (int code, SDL_keysym * keysym) { - #ifdef STORMC4_WOS - static struct Library *KeymapBase=NULL; /* Linking failed in WOS version if ConsoleDevice was used */ - #else - static struct Library *ConsoleDevice=NULL; - #endif +#ifdef STORMC4_WOS + static struct Library *KeymapBase = NULL; /* Linking failed in WOS version if ConsoleDevice was used */ +#else + static struct Library *ConsoleDevice = NULL; +#endif - /* Get the raw keyboard scancode */ - keysym->scancode = code; - keysym->sym = MISC_keymap[code]; + /* Get the raw keyboard scancode */ + keysym->scancode = code; + keysym->sym = MISC_keymap[code]; #ifdef DEBUG_KEYS - fprintf(stderr, "Translating key 0x%.4x (%d)\n", xsym, xkey->keycode); + fprintf (stderr, "Translating key 0x%.4x (%d)\n", xsym, xkey->keycode); +#endif + /* Get the translated SDL virtual keysym */ + if (keysym->sym == SDLK_UNKNOWN) { +#ifdef STORMC4_WOS + if (!KeymapBase) +#else + if (!ConsoleDevice) #endif - /* Get the translated SDL virtual keysym */ - if ( keysym->sym==SDLK_UNKNOWN ) - { - #ifdef STORMC4_WOS - if(!KeymapBase) - #else - if(!ConsoleDevice) - #endif - { - #ifdef STORMC4_WOS - KeymapBase=OpenLibrary("keymap.library", 0L); - #else - if(ConPort=CreateMsgPort()) - { - if(ConReq=CreateIORequest(ConPort,sizeof(struct IOStdReq))) - { - if(!OpenDevice("console.device",-1,(struct IORequest *)ConReq,0)) - ConsoleDevice=(struct Library *)ConReq->io_Device; - else - { - DeleteIORequest(ConReq); - ConReq=NULL; - } - } - else - { - DeleteMsgPort(ConPort); - ConPort=NULL; - } - } - #endif - } - - #ifdef STORMC4_WOS - if(KeymapBase) - #else - if(ConsoleDevice) - #endif - { - struct InputEvent event; - long actual; - char buffer[5]; + { +#ifdef STORMC4_WOS + KeymapBase = OpenLibrary ("keymap.library", 0L); +#else + if (ConPort = CreateMsgPort ()) { + if (ConReq = + CreateIORequest (ConPort, sizeof (struct IOStdReq))) { + if (!OpenDevice + ("console.device", -1, + (struct IORequest *) ConReq, 0)) + ConsoleDevice = (struct Library *) ConReq->io_Device; + else { + DeleteIORequest (ConReq); + ConReq = NULL; + } + } else { + DeleteMsgPort (ConPort); + ConPort = NULL; + } + } +#endif + } +#ifdef STORMC4_WOS + if (KeymapBase) +#else + if (ConsoleDevice) +#endif + { + struct InputEvent event; + long actual; + char buffer[5]; - event.ie_Qualifier=0; - event.ie_Class=IECLASS_RAWKEY; - event.ie_SubClass=0L; - event.ie_Code=code; - event.ie_X=event.ie_Y=0; - event.ie_EventAddress=NULL; - event.ie_NextEvent=NULL; - event.ie_Prev1DownCode=event.ie_Prev1DownQual=event.ie_Prev2DownCode=event.ie_Prev2DownQual=0; + event.ie_Qualifier = 0; + event.ie_Class = IECLASS_RAWKEY; + event.ie_SubClass = 0L; + event.ie_Code = code; + event.ie_X = event.ie_Y = 0; + event.ie_EventAddress = NULL; + event.ie_NextEvent = NULL; + event.ie_Prev1DownCode = event.ie_Prev1DownQual = + event.ie_Prev2DownCode = event.ie_Prev2DownQual = 0; - #ifdef STORMC4_WOS - if( (actual=MapRawKey(&event,buffer,5,NULL))>=0) - #else - if( (actual=RawKeyConvert(&event,buffer,5,NULL))>=0) - #endif - { - if(actual>1) - { - D(bug("Warning (%ld) character conversion!\n",actual)); - } - else if(actual==1) - { - keysym->sym=*buffer; - D(bug("Converted rawcode %ld to <%lc>\n",code,*buffer)); +#ifdef STORMC4_WOS + if ((actual = MapRawKey (&event, buffer, 5, NULL)) >= 0) +#else + if ((actual = RawKeyConvert (&event, buffer, 5, NULL)) >= 0) +#endif + { + if (actual > 1) { + D (bug ("Warning (%ld) character conversion!\n", actual)); + } else if (actual == 1) { + keysym->sym = *buffer; + D (bug + ("Converted rawcode %ld to <%lc>\n", code, *buffer)); // Bufferizzo x le successive chiamate! - MISC_keymap[code]=*buffer; - } - } - } + MISC_keymap[code] = *buffer; + } + } + } - } - keysym->mod = KMOD_NONE; + } + keysym->mod = KMOD_NONE; - /* If UNICODE is on, get the UNICODE value for the key */ - keysym->unicode = 0; - if ( SDL_TranslateUNICODE ) { + /* If UNICODE is on, get the UNICODE value for the key */ + keysym->unicode = 0; + if (SDL_TranslateUNICODE) { #if 0 - static XComposeStatus state; - /* Until we handle the IM protocol, use XLookupString() */ - unsigned char keybuf[32]; - if ( XLookupString(xkey, (char *)keybuf, sizeof(keybuf), - NULL, &state) ) { - keysym->unicode = keybuf[0]; - } + static XComposeStatus state; + /* Until we handle the IM protocol, use XLookupString() */ + unsigned char keybuf[32]; + if (XLookupString (xkey, (char *) keybuf, sizeof (keybuf), + NULL, &state)) { + keysym->unicode = keybuf[0]; + } #endif - } - return(keysym); + } + return (keysym); } -void amiga_InitOSKeymap(_THIS) +void +amiga_InitOSKeymap (_THIS) { - amiga_InitKeymap(); + amiga_InitKeymap (); } + +/* vi: set ts=4 sw=4 expandtab: */