annotate src/video/cybergfx/SDL_amigaevents.c @ 1662:782fd950bd46 SDL-1.3

Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid. The code is now run through a consistent indent format: indent -i4 -nut -nsc -br -ce The headers are being converted to automatically generate doxygen documentation.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 28 May 2006 13:04:16 +0000
parents d910939febfa
children 4da1ee79c9af
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Handle the event stream, converting Amiga events into SDL events */
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25 #include "SDL.h"
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26
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27 #include "SDL_syswm.h"
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28 #include "../SDL_sysvideo.h"
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29 #include "../../events/SDL_sysevents.h"
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30 #include "../../events/SDL_events_c.h"
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31 #include "SDL_cgxvideo.h"
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32 #include "SDL_cgxmodes_c.h"
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33 #include "SDL_cgximage_c.h"
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34 #include "SDL_cgxwm_c.h"
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35 #include "SDL_amigaevents_c.h"
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36
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37
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38 /* The translation tables from an Amiga keysym to a SDL keysym */
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39 static SDLKey MISC_keymap[256];
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40 SDL_keysym *amiga_TranslateKey (int code, SDL_keysym * keysym);
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41 struct IOStdReq *ConReq = NULL;
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42 struct MsgPort *ConPort = NULL;
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43
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44 /* Note: The X server buffers and accumulates mouse motion events, so
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45 the motion event generated by the warp may not appear exactly as we
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46 expect it to. We work around this (and improve performance) by only
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47 warping the pointer when it reaches the edge, and then wait for it.
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48 */
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49 #define MOUSE_FUDGE_FACTOR 8
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50
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51 #if 0
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52
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53 static inline int
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54 amiga_WarpedMotion (_THIS, struct IntuiMessage *m)
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55 {
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56 int w, h, i;
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57 int deltax, deltay;
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58 int posted;
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59
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60 w = SDL_VideoSurface->w;
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61 h = SDL_VideoSurface->h;
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62 deltax = xevent->xmotion.x - mouse_last.x;
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63 deltay = xevent->xmotion.y - mouse_last.y;
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64 #ifdef DEBUG_MOTION
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65 printf ("Warped mouse motion: %d,%d\n", deltax, deltay);
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66 #endif
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67 mouse_last.x = xevent->xmotion.x;
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68 mouse_last.y = xevent->xmotion.y;
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69 posted = SDL_PrivateMouseMotion (0, 1, deltax, deltay);
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70
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71 if ((xevent->xmotion.x < MOUSE_FUDGE_FACTOR) ||
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72 (xevent->xmotion.x > (w - MOUSE_FUDGE_FACTOR)) ||
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73 (xevent->xmotion.y < MOUSE_FUDGE_FACTOR) ||
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74 (xevent->xmotion.y > (h - MOUSE_FUDGE_FACTOR))) {
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75 /* Get the events that have accumulated */
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76 while (XCheckTypedEvent (SDL_Display, MotionNotify, xevent)) {
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77 deltax = xevent->xmotion.x - mouse_last.x;
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78 deltay = xevent->xmotion.y - mouse_last.y;
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79 #ifdef DEBUG_MOTION
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80 printf ("Extra mouse motion: %d,%d\n", deltax, deltay);
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81 #endif
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82 mouse_last.x = xevent->xmotion.x;
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83 mouse_last.y = xevent->xmotion.y;
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84 posted += SDL_PrivateMouseMotion (0, 1, deltax, deltay);
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85 }
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86 mouse_last.x = w / 2;
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87 mouse_last.y = h / 2;
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88 XWarpPointer (SDL_Display, None, SDL_Window, 0, 0, 0, 0,
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89 mouse_last.x, mouse_last.y);
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90 for (i = 0; i < 10; ++i) {
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91 XMaskEvent (SDL_Display, PointerMotionMask, xevent);
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92 if ((xevent->xmotion.x >
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93 (mouse_last.x - MOUSE_FUDGE_FACTOR)) &&
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94 (xevent->xmotion.x <
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95 (mouse_last.x + MOUSE_FUDGE_FACTOR)) &&
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96 (xevent->xmotion.y >
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97 (mouse_last.y - MOUSE_FUDGE_FACTOR)) &&
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98 (xevent->xmotion.y < (mouse_last.y + MOUSE_FUDGE_FACTOR))) {
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99 break;
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100 }
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101 #ifdef DEBUG_XEVENTS
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102 printf ("Lost mouse motion: %d,%d\n", xevent->xmotion.x,
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103 xevent->xmotion.y);
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104 #endif
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105 }
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106 #ifdef DEBUG_XEVENTS
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107 if (i == 10) {
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108 printf ("Warning: didn't detect mouse warp motion\n");
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109 }
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110 #endif
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111 }
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112 return (posted);
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113 }
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114
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115 #endif
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116
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117 static int
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118 amiga_GetButton (int code)
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119 {
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120 switch (code) {
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121 case IECODE_MBUTTON:
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122 return SDL_BUTTON_MIDDLE;
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123 case IECODE_RBUTTON:
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124 return SDL_BUTTON_RIGHT;
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125 default:
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126 return SDL_BUTTON_LEFT;
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127 }
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128 }
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129
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130 static int
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131 amiga_DispatchEvent (_THIS, struct IntuiMessage *msg)
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132 {
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133 int class = msg->Class, code = msg->Code;
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134 int posted;
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135
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136 posted = 0;
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137 switch (class) {
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138 /* Gaining mouse coverage? */
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139 case IDCMP_ACTIVEWINDOW:
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140 posted = SDL_PrivateAppActive (1, SDL_APPMOUSEFOCUS);
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141 break;
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142
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143 /* Losing mouse coverage? */
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144 case IDCMP_INACTIVEWINDOW:
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145 posted = SDL_PrivateAppActive (0, SDL_APPMOUSEFOCUS);
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146 break;
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147 #if 0
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148 /* Gaining input focus? */
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149 case IDCMP_ACTIVEWINDOW:
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150 posted = SDL_PrivateAppActive (1, SDL_APPINPUTFOCUS);
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151
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152 /* Queue entry into fullscreen mode */
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153 switch_waiting = 0x01 | SDL_FULLSCREEN;
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154 switch_time = SDL_GetTicks () + 1500;
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155 break;
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156
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157 /* Losing input focus? */
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158 case IDCMP_INACTIVEWINDOW:
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159 posted = SDL_PrivateAppActive (0, SDL_APPINPUTFOCUS);
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160
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161 /* Queue leaving fullscreen mode */
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162 switch_waiting = 0x01;
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163 switch_time = SDL_GetTicks () + 200;
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164 break;
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165 #endif
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166 /* Mouse motion? */
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167 case IDCMP_MOUSEMOVE:
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168 if (SDL_VideoSurface) {
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169 posted = SDL_PrivateMouseMotion (0, 0,
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170 msg->MouseX -
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171 SDL_Window->BorderLeft,
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172 msg->MouseY -
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173 SDL_Window->BorderTop);
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174 }
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175 break;
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176
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177 /* Mouse button press? */
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178 case IDCMP_MOUSEBUTTONS:
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179
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180 if (!(code & IECODE_UP_PREFIX)) {
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181 posted = SDL_PrivateMouseButton (SDL_PRESSED,
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182 amiga_GetButton (code), 0, 0);
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183 }
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184 /* Mouse button release? */
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185 else {
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186 code &= ~IECODE_UP_PREFIX;
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187 posted = SDL_PrivateMouseButton (SDL_RELEASED,
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188 amiga_GetButton (code), 0, 0);
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189 }
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190 break;
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191
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192 case IDCMP_RAWKEY:
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193
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194 /* Key press? */
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195
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196 if (!(code & IECODE_UP_PREFIX)) {
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197 SDL_keysym keysym;
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198 posted = SDL_PrivateKeyboard (SDL_PRESSED,
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199 amiga_TranslateKey (code, &keysym));
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200 } else {
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201 /* Key release? */
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202
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203 SDL_keysym keysym;
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204 code &= ~IECODE_UP_PREFIX;
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diff changeset
205
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206 /* Check to see if this is a repeated key */
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207 /* if ( ! X11_KeyRepeat(SDL_Display, &xevent) ) */
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208
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209 posted = SDL_PrivateKeyboard (SDL_RELEASED,
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210 amiga_TranslateKey (code, &keysym));
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211 }
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212 break;
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213 /* Have we been iconified? */
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214 #if 0
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215 case UnmapNotify:
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216 {
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217 #ifdef DEBUG_XEVENTS
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218 printf ("UnmapNotify!\n");
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219 #endif
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220 posted =
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221 SDL_PrivateAppActive (0, SDL_APPACTIVE | SDL_APPINPUTFOCUS);
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222 }
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223 break;
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224
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225 /* Have we been restored? */
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226
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227 case MapNotify:
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228 {
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229 #ifdef DEBUG_XEVENTS
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230 printf ("MapNotify!\n");
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231 #endif
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232
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233 posted = SDL_PrivateAppActive (1, SDL_APPACTIVE);
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234
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235 if (SDL_VideoSurface &&
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236 (SDL_VideoSurface->flags & SDL_FULLSCREEN)) {
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237 CGX_EnterFullScreen (this);
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238 } else {
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239 X11_GrabInputNoLock (this, this->input_grab);
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240 }
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241 if (SDL_VideoSurface) {
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242 CGX_RefreshDisplay (this);
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243 }
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244 }
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245 break;
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246 case Expose:
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247 if (SDL_VideoSurface && (xevent.xexpose.count == 0)) {
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248 CGX_RefreshDisplay (this);
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249 }
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250 break;
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251 #endif
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252
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253 /* Have we been resized? */
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254 case IDCMP_NEWSIZE:
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255 SDL_PrivateResize (SDL_Window->Width - SDL_Window->BorderLeft -
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256 SDL_Window->BorderRight,
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257 SDL_Window->Height - SDL_Window->BorderTop -
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258 SDL_Window->BorderBottom);
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259
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260 break;
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261
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262 /* Have we been requested to quit? */
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263 case IDCMP_CLOSEWINDOW:
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264 posted = SDL_PrivateQuit ();
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265 break;
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266
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267 /* Do we need to refresh ourselves? */
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268
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269 default:
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270 {
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271 /* Only post the event if we're watching for it */
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272 if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) {
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273 SDL_SysWMmsg wmmsg;
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274
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275 SDL_VERSION (&wmmsg.version);
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276 #if 0
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277 wmmsg.subsystem = SDL_SYSWM_CGX;
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278 wmmsg.event.xevent = xevent;
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279 #endif
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280 posted = SDL_PrivateSysWMEvent (&wmmsg);
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281 }
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282 }
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283 break;
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284 }
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285 ReplyMsg ((struct Message *) msg);
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286
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287
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288 return (posted);
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289 }
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290
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291 void
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292 amiga_PumpEvents (_THIS)
0
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293 {
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294 int pending;
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295 struct IntuiMessage *m;
0
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296
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297 /* Keep processing pending events */
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298 pending = 0;
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299 while (m = (struct IntuiMessage *) GetMsg (SDL_Window->UserPort)) {
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300 amiga_DispatchEvent (this, m);
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301 ++pending;
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302 }
0
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303 }
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304
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305 void
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306 amiga_InitKeymap (void)
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307 {
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308 int i;
0
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309
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310 /* Map the miscellaneous keys */
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311 for (i = 0; i < SDL_arraysize (MISC_keymap); ++i)
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312 MISC_keymap[i] = SDLK_UNKNOWN;
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313
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314 /* These X keysyms have 0xFF as the high byte */
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315 MISC_keymap[65] = SDLK_BACKSPACE;
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316 MISC_keymap[66] = SDLK_TAB;
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317 MISC_keymap[70] = SDLK_CLEAR;
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318 MISC_keymap[70] = SDLK_DELETE;
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319 MISC_keymap[68] = SDLK_RETURN;
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320 // MISC_keymap[XK_Pause&0xFF] = SDLK_PAUSE;
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321 MISC_keymap[69] = SDLK_ESCAPE;
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322 MISC_keymap[70] = SDLK_DELETE;
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323 /*
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324 SDLK_SPACE = 32,
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325 SDLK_MINUS = 45,
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326 SDLK_LESS = 60,
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327 SDLK_COMMA = 44,
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328 SDLK_PERIOD = 46,
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329 SDLK_0 = 48,
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330 SDLK_1 = 49,
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331 SDLK_2 = 50,
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332 SDLK_3 = 51,
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333 SDLK_4 = 52,
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334 SDLK_5 = 53,
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335 SDLK_6 = 54,
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336 SDLK_7 = 55,
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337 SDLK_8 = 56,
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338 SDLK_9 = 57,
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339 SDLK_BACKQUOTE = 96,
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340 SDLK_BACKSLASH = 92,
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341 SDLK_a = 97,
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342 SDLK_b = 98,
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343 SDLK_c = 99,
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344 SDLK_d = 100,
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345 SDLK_e = 101,
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346 SDLK_f = 102,
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347 SDLK_g = 103,
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348 SDLK_h = 104,
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349 SDLK_i = 105,
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350 SDLK_j = 106,
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351 SDLK_k = 107,
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352 SDLK_l = 108,
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353 SDLK_m = 109,
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354 SDLK_n = 110,
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355 SDLK_o = 111,
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356 SDLK_p = 112,
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357 SDLK_q = 113,
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358 SDLK_r = 114,
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359 SDLK_s = 115,
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360 SDLK_t = 116,
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361 SDLK_u = 117,
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362 SDLK_v = 118,
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363 SDLK_w = 119,
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364 SDLK_x = 120,
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365 SDLK_y = 121,
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366 SDLK_z = 122,
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367 */
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368 MISC_keymap[15] = SDLK_KP0; /* Keypad 0-9 */
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369 MISC_keymap[29] = SDLK_KP1;
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370 MISC_keymap[30] = SDLK_KP2;
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371 MISC_keymap[31] = SDLK_KP3;
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372 MISC_keymap[45] = SDLK_KP4;
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373 MISC_keymap[46] = SDLK_KP5;
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374 MISC_keymap[47] = SDLK_KP6;
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375 MISC_keymap[61] = SDLK_KP7;
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376 MISC_keymap[62] = SDLK_KP8;
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377 MISC_keymap[63] = SDLK_KP9;
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378 MISC_keymap[60] = SDLK_KP_PERIOD;
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379 MISC_keymap[92] = SDLK_KP_DIVIDE;
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380 MISC_keymap[93] = SDLK_KP_MULTIPLY;
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381 MISC_keymap[74] = SDLK_KP_MINUS;
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382 MISC_keymap[94] = SDLK_KP_PLUS;
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383 MISC_keymap[67] = SDLK_KP_ENTER;
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384 // MISC_keymap[XK_KP_Equal&0xFF] = SDLK_KP_EQUALS;
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385
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386 MISC_keymap[76] = SDLK_UP;
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387 MISC_keymap[77] = SDLK_DOWN;
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388 MISC_keymap[78] = SDLK_RIGHT;
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389 MISC_keymap[79] = SDLK_LEFT;
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390 /*
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391 MISC_keymap[XK_Insert&0xFF] = SDLK_INSERT;
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392 MISC_keymap[XK_Home&0xFF] = SDLK_HOME;
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393 MISC_keymap[XK_End&0xFF] = SDLK_END;
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394 */
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395 // Mappati sulle parentesi del taastierino
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396 MISC_keymap[90] = SDLK_PAGEUP;
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397 MISC_keymap[91] = SDLK_PAGEDOWN;
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398
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399 MISC_keymap[80] = SDLK_F1;
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400 MISC_keymap[81] = SDLK_F2;
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401 MISC_keymap[82] = SDLK_F3;
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402 MISC_keymap[83] = SDLK_F4;
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403 MISC_keymap[84] = SDLK_F5;
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404 MISC_keymap[85] = SDLK_F6;
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405 MISC_keymap[86] = SDLK_F7;
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406 MISC_keymap[87] = SDLK_F8;
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407 MISC_keymap[88] = SDLK_F9;
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408 MISC_keymap[89] = SDLK_F10;
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409 // MISC_keymap[XK_F11&0xFF] = SDLK_F11;
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410 // MISC_keymap[XK_F12&0xFF] = SDLK_F12;
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411 // MISC_keymap[XK_F13&0xFF] = SDLK_F13;
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412 // MISC_keymap[XK_F14&0xFF] = SDLK_F14;
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413 // MISC_keymap[XK_F15&0xFF] = SDLK_F15;
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414
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415 // MISC_keymap[XK_Num_Lock&0xFF] = SDLK_NUMLOCK;
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416 MISC_keymap[98] = SDLK_CAPSLOCK;
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417 // MISC_keymap[XK_Scroll_Lock&0xFF] = SDLK_SCROLLOCK;
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418 MISC_keymap[97] = SDLK_RSHIFT;
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419 MISC_keymap[96] = SDLK_LSHIFT;
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420 MISC_keymap[99] = SDLK_LCTRL;
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421 MISC_keymap[99] = SDLK_LCTRL;
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422 MISC_keymap[101] = SDLK_RALT;
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423 MISC_keymap[100] = SDLK_LALT;
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424 // MISC_keymap[XK_Meta_R&0xFF] = SDLK_RMETA;
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425 // MISC_keymap[XK_Meta_L&0xFF] = SDLK_LMETA;
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426 MISC_keymap[103] = SDLK_LSUPER; /* Left "Windows" */
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427 MISC_keymap[102] = SDLK_RSUPER; /* Right "Windows */
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428
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429 MISC_keymap[95] = SDLK_HELP;
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430 }
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431
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432 SDL_keysym *
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433 amiga_TranslateKey (int code, SDL_keysym * keysym)
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434 {
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435 #ifdef STORMC4_WOS
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436 static struct Library *KeymapBase = NULL; /* Linking failed in WOS version if ConsoleDevice was used */
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437 #else
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438 static struct Library *ConsoleDevice = NULL;
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439 #endif
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440
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441 /* Get the raw keyboard scancode */
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442 keysym->scancode = code;
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443 keysym->sym = MISC_keymap[code];
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444
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445 #ifdef DEBUG_KEYS
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446 fprintf (stderr, "Translating key 0x%.4x (%d)\n", xsym, xkey->keycode);
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447 #endif
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448 /* Get the translated SDL virtual keysym */
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449 if (keysym->sym == SDLK_UNKNOWN) {
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450 #ifdef STORMC4_WOS
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451 if (!KeymapBase)
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452 #else
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453 if (!ConsoleDevice)
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454 #endif
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455 {
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456 #ifdef STORMC4_WOS
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457 KeymapBase = OpenLibrary ("keymap.library", 0L);
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458 #else
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459 if (ConPort = CreateMsgPort ()) {
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460 if (ConReq =
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461 CreateIORequest (ConPort, sizeof (struct IOStdReq))) {
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462 if (!OpenDevice
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463 ("console.device", -1,
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464 (struct IORequest *) ConReq, 0))
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465 ConsoleDevice = (struct Library *) ConReq->io_Device;
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466 else {
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467 DeleteIORequest (ConReq);
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468 ConReq = NULL;
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469 }
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470 } else {
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471 DeleteMsgPort (ConPort);
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472 ConPort = NULL;
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473 }
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474 }
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475 #endif
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476 }
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477 #ifdef STORMC4_WOS
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478 if (KeymapBase)
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479 #else
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480 if (ConsoleDevice)
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481 #endif
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482 {
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483 struct InputEvent event;
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484 long actual;
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485 char buffer[5];
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486
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487 event.ie_Qualifier = 0;
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488 event.ie_Class = IECLASS_RAWKEY;
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489 event.ie_SubClass = 0L;
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490 event.ie_Code = code;
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491 event.ie_X = event.ie_Y = 0;
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492 event.ie_EventAddress = NULL;
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493 event.ie_NextEvent = NULL;
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494 event.ie_Prev1DownCode = event.ie_Prev1DownQual =
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495 event.ie_Prev2DownCode = event.ie_Prev2DownQual = 0;
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496
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497 #ifdef STORMC4_WOS
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498 if ((actual = MapRawKey (&event, buffer, 5, NULL)) >= 0)
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499 #else
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500 if ((actual = RawKeyConvert (&event, buffer, 5, NULL)) >= 0)
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501 #endif
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502 {
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503 if (actual > 1) {
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504 D (bug ("Warning (%ld) character conversion!\n", actual));
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505 } else if (actual == 1) {
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diff changeset
506 keysym->sym = *buffer;
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diff changeset
507 D (bug
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508 ("Converted rawcode %ld to <%lc>\n", code, *buffer));
0
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509 // Bufferizzo x le successive chiamate!
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510 MISC_keymap[code] = *buffer;
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511 }
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512 }
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513 }
0
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514
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515 }
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diff changeset
516 keysym->mod = KMOD_NONE;
0
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diff changeset
517
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diff changeset
518 /* If UNICODE is on, get the UNICODE value for the key */
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Sam Lantinga <slouken@libsdl.org>
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519 keysym->unicode = 0;
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520 if (SDL_TranslateUNICODE) {
0
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521 #if 0
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522 static XComposeStatus state;
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523 /* Until we handle the IM protocol, use XLookupString() */
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
524 unsigned char keybuf[32];
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525 if (XLookupString (xkey, (char *) keybuf, sizeof (keybuf),
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diff changeset
526 NULL, &state)) {
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diff changeset
527 keysym->unicode = keybuf[0];
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528 }
0
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diff changeset
529 #endif
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530 }
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531 return (keysym);
0
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532 }
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diff changeset
533
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diff changeset
534 void
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diff changeset
535 amiga_InitOSKeymap (_THIS)
0
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diff changeset
536 {
1662
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537 amiga_InitKeymap ();
0
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diff changeset
538 }
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diff changeset
539
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diff changeset
540 /* vi: set ts=4 sw=4 expandtab: */