Mercurial > sdl-ios-xcode
diff src/audio/SDL_audio_c.h @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 14717b52abc0 |
children | 4da1ee79c9af |
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--- a/src/audio/SDL_audio_c.h Sun May 21 17:27:13 2006 +0000 +++ b/src/audio/SDL_audio_c.h Sun May 28 13:04:16 2006 +0000 @@ -24,11 +24,12 @@ /* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */ /* Functions to get a list of "close" audio formats */ -extern Uint16 SDL_FirstAudioFormat(Uint16 format); -extern Uint16 SDL_NextAudioFormat(void); +extern Uint16 SDL_FirstAudioFormat (Uint16 format); +extern Uint16 SDL_NextAudioFormat (void); /* Function to calculate the size and silence for a SDL_AudioSpec */ -extern void SDL_CalculateAudioSpec(SDL_AudioSpec *spec); +extern void SDL_CalculateAudioSpec (SDL_AudioSpec * spec); /* The actual mixing thread function */ -extern int SDLCALL SDL_RunAudio(void *audiop); +extern int SDLCALL SDL_RunAudio (void *audiop); +/* vi: set ts=4 sw=4 expandtab: */