Mercurial > sdl-ios-xcode
comparison src/audio/SDL_audio_c.h @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 14717b52abc0 |
children | 4da1ee79c9af |
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1661:281d3f4870e5 | 1662:782fd950bd46 |
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22 #include "SDL_config.h" | 22 #include "SDL_config.h" |
23 | 23 |
24 /* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */ | 24 /* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */ |
25 | 25 |
26 /* Functions to get a list of "close" audio formats */ | 26 /* Functions to get a list of "close" audio formats */ |
27 extern Uint16 SDL_FirstAudioFormat(Uint16 format); | 27 extern Uint16 SDL_FirstAudioFormat (Uint16 format); |
28 extern Uint16 SDL_NextAudioFormat(void); | 28 extern Uint16 SDL_NextAudioFormat (void); |
29 | 29 |
30 /* Function to calculate the size and silence for a SDL_AudioSpec */ | 30 /* Function to calculate the size and silence for a SDL_AudioSpec */ |
31 extern void SDL_CalculateAudioSpec(SDL_AudioSpec *spec); | 31 extern void SDL_CalculateAudioSpec (SDL_AudioSpec * spec); |
32 | 32 |
33 /* The actual mixing thread function */ | 33 /* The actual mixing thread function */ |
34 extern int SDLCALL SDL_RunAudio(void *audiop); | 34 extern int SDLCALL SDL_RunAudio (void *audiop); |
35 /* vi: set ts=4 sw=4 expandtab: */ |