Mercurial > sdl-ios-xcode
diff build-scripts/updaterev.sh @ 3267:7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 19 Sep 2009 05:47:54 +0000 |
parents | b64c1d23039b |
children | 5e7e1f1a4056 |