diff src/video/ggi/SDL_ggivideo.c @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
parents
children 4f22a992f5e9
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/ggi/SDL_ggivideo.c	Thu Apr 26 16:45:43 2001 +0000
@@ -0,0 +1,380 @@
+/*
+	SDL - Simple DirectMedia Layer
+	Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
+
+	This library is free software; you can redistribute it and/or
+	modify it under the terms of the GNU Library General Public
+	License as published by the Free Software Foundation; either
+	version 2 of the License, or (at your option) any later version.
+
+	This library is distributed in the hope that it will be useful,
+	but WITHOUT ANY WARRANTY; without even the implied warranty of
+	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+	Library General Public License for more details.
+
+	You should have received a copy of the GNU Library General Public
+	License along with this library; if not, write to the Free
+	Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+	Sam Lantinga
+	slouken@devolution.com
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* GGI-based SDL video driver implementation.
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <sys/mman.h>
+
+#include <ggi/ggi.h>
+#include <ggi/gii.h>
+
+#include "SDL.h"
+#include "SDL_error.h"
+#include "SDL_video.h"
+#include "SDL_mouse.h"
+#include "SDL_sysvideo.h"
+#include "SDL_pixels_c.h"
+#include "SDL_events_c.h"
+#include "SDL_ggivideo.h"
+#include "SDL_ggimouse_c.h"
+#include "SDL_ggievents_c.h"
+
+
+struct private_hwdata
+{
+	ggi_visual_t vis;
+};
+
+ggi_visual_t VIS;
+
+/* Initialization/Query functions */
+static int GGI_VideoInit(_THIS, SDL_PixelFormat *vformat);
+static SDL_Rect **GGI_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
+static SDL_Surface *GGI_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
+static int GGI_SetColors(_THIS, int firstcolor, int ncolors,
+			 SDL_Color *colors);
+static void GGI_VideoQuit(_THIS);
+
+/* Hardware surface functions */
+static int GGI_AllocHWSurface(_THIS, SDL_Surface *surface);
+static int GGI_LockHWSurface(_THIS, SDL_Surface *surface);
+static void GGI_UnlockHWSurface(_THIS, SDL_Surface *surface);
+static void GGI_FreeHWSurface(_THIS, SDL_Surface *surface);
+
+/* GGI driver bootstrap functions */
+
+static int GGI_Available(void)
+{
+	ggi_visual_t *vis;
+	
+	vis = ggiOpen(NULL);
+	if (vis != NULL) 
+	{
+		ggiClose(vis);
+	}
+	return (vis != NULL);
+}
+
+static void GGI_DeleteDevice(SDL_VideoDevice *device)
+{
+	free(device->hidden);
+	free(device);
+}
+
+static SDL_VideoDevice *GGI_CreateDevice(int devindex)
+{
+	SDL_VideoDevice *device;
+
+	/* Initialize all variables that we clean on shutdown */
+	device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
+	if ( device ) {
+		memset(device, 0, (sizeof *device));
+		device->hidden = (struct SDL_PrivateVideoData *)
+				malloc((sizeof *device->hidden));
+	}
+	if ( (device == NULL) || (device->hidden == NULL) ) {
+		SDL_OutOfMemory();
+		if ( device ) {
+			free(device);
+		}
+		return(0);
+	}
+	memset(device->hidden, 0, (sizeof *device->hidden));
+
+	/* Set the function pointers */
+	device->VideoInit = GGI_VideoInit;
+	device->ListModes = GGI_ListModes;
+	device->SetVideoMode = GGI_SetVideoMode;
+	device->SetColors = GGI_SetColors;
+	device->UpdateRects = NULL;
+	device->VideoQuit = GGI_VideoQuit;
+	device->AllocHWSurface = GGI_AllocHWSurface;
+	device->CheckHWBlit = NULL;
+	device->FillHWRect = NULL;
+	device->SetHWColorKey = NULL;
+	device->SetHWAlpha = NULL;
+	device->LockHWSurface = GGI_LockHWSurface;
+	device->UnlockHWSurface = GGI_UnlockHWSurface;
+	device->FlipHWSurface = NULL;
+	device->FreeHWSurface = GGI_FreeHWSurface;
+	device->SetCaption = NULL;
+	device->SetIcon = NULL;
+	device->IconifyWindow = NULL;
+	device->GrabInput = NULL;
+	device->GetWMInfo = NULL;
+	device->InitOSKeymap = GGI_InitOSKeymap;
+	device->PumpEvents = GGI_PumpEvents;
+
+	device->free = GGI_DeleteDevice;
+
+	return device;
+}
+
+VideoBootStrap GGI_bootstrap = {
+	"ggi", "General Graphics Interface (GGI)",
+	GGI_Available, GGI_CreateDevice
+};
+
+
+static SDL_Rect video_mode;
+static SDL_Rect *SDL_modelist[4] = { NULL, NULL, NULL, NULL };
+
+int GGI_VideoInit(_THIS, SDL_PixelFormat *vformat)
+{
+	ggi_mode mode =
+	{
+		1,
+		{ GGI_AUTO, GGI_AUTO },
+		{ GGI_AUTO, GGI_AUTO },
+		{ 0, 0 },
+		GT_AUTO,
+		{ GGI_AUTO, GGI_AUTO }
+	};	
+	struct private_hwdata *priv;
+	ggi_color pal[256], map[256];
+	const ggi_directbuffer *db;
+	int err, num_bufs;
+	ggi_pixel white, black;
+	
+	priv = malloc(sizeof(struct private_hwdata));
+	if (priv == NULL)
+	{
+		SDL_SetError("Unhandled GGI mode type!\n");
+		GGI_VideoQuit(NULL);
+	}
+	
+	if (ggiInit() != 0)
+	{
+		SDL_SetError("Unable to initialize GGI!\n");
+		GGI_VideoQuit(NULL);
+	}
+	
+	VIS = ggiOpen(NULL);
+	if (VIS == NULL)
+	{
+		SDL_SetError("Unable to open default GGI visual!\n");
+		ggiExit();
+		GGI_VideoQuit(NULL);
+	}
+	
+	ggiSetFlags(VIS, GGIFLAG_ASYNC);
+	
+	/* Validate mode, autodetecting any GGI_AUTO or GT_AUTO fields */
+	ggiCheckMode(VIS, &mode);
+	
+	/* At this point we should have a valid mode - try to set it */
+	err = ggiSetMode(VIS, &mode);
+	
+	/* If we couldn't set _any_ modes, something is very wrong */
+	if (err)
+	{
+		SDL_SetError("Can't set a mode!\n");
+		ggiClose(VIS);
+		ggiExit();
+		GGI_VideoQuit(NULL);
+	}
+
+	/* Set a palette for palletized modes */
+	if (GT_SCHEME(mode.graphtype) == GT_PALETTE)
+	{
+		ggiSetColorfulPalette(VIS);
+		ggiGetPalette(VIS, 0, 1 << vformat->BitsPerPixel, pal);
+	}
+	
+	/* Now we try to get the DirectBuffer info, which determines whether
+	 * SDL can access hardware surfaces directly. */
+	
+	num_bufs = ggiDBGetNumBuffers(VIS);
+
+	if (num_bufs > 0)
+	{
+		db = ggiDBGetBuffer(VIS, 0); /* Only handle one DB for now */
+		
+		vformat->BitsPerPixel = db->buffer.plb.pixelformat->depth;
+		
+		vformat->Rmask = db->buffer.plb.pixelformat->red_mask;
+		vformat->Gmask = db->buffer.plb.pixelformat->green_mask;
+		vformat->Bmask = db->buffer.plb.pixelformat->blue_mask;
+		
+		/* Fill in our hardware acceleration capabilities */
+	
+		this->info.wm_available = 0;
+		this->info.hw_available = 1;
+		this->info.video_mem = db->buffer.plb.stride * mode.virt.y;
+	}
+
+	video_mode.x = 0;
+	video_mode.y = 0;
+	video_mode.w = mode.virt.x;
+	video_mode.h = mode.virt.y;
+	SDL_modelist[((vformat->BitsPerPixel + 7) / 8) - 1] = &video_mode;
+
+	/* We're done! */
+	return(0);
+}
+
+static SDL_Rect **GGI_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
+{
+	return(&SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]);
+}
+
+/* Various screen update functions available */
+static void GGI_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
+
+SDL_Surface *GGI_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags)
+{
+	ggi_mode mode =
+	{
+		1,
+		{ GGI_AUTO, GGI_AUTO },
+		{ GGI_AUTO, GGI_AUTO },
+		{ 0, 0 },
+		GT_AUTO,
+		{ GGI_AUTO, GGI_AUTO }
+	};
+        const ggi_directbuffer *db;
+	ggi_color pal[256];
+	int err;
+
+	fprintf(stderr, "GGI_SetVideoMode()\n");
+	
+	mode.visible.x = mode.virt.x = width;
+	mode.visible.y = mode.virt.y = height;
+	
+	/* Translate requested SDL bit depth into a GGI mode */	
+	switch (bpp)
+	{
+		case 1:  mode.graphtype = GT_1BIT;  break;
+		case 2:  mode.graphtype = GT_2BIT;  break;
+		case 4:  mode.graphtype = GT_4BIT;  break;
+		case 8:  mode.graphtype = GT_8BIT;  break;
+		case 15: mode.graphtype = GT_15BIT; break;
+		case 16: mode.graphtype = GT_16BIT; break;
+		case 24: mode.graphtype = GT_24BIT; break;
+		case 32: mode.graphtype = GT_32BIT; break;
+		default:
+		SDL_SetError("Unknown SDL bit depth, using GT_AUTO....\n");
+		mode.graphtype = GT_AUTO;
+	}
+	
+	/* Validate mode, autodetecting any GGI_AUTO or GT_AUTO fields */
+	ggiCheckMode(VIS, &mode);
+	
+	/* At this point we should have a valid mode - try to set it */
+	err = ggiSetMode(VIS, &mode);
+
+	/* If we couldn't set _any_ modes, something is very wrong */
+	if (err)
+	{
+		SDL_SetError("Can't set a mode!\n");
+		ggiClose(VIS);
+		ggiExit();
+		GGI_VideoQuit(NULL);
+	}
+	
+	/* Set a palette for palletized modes */
+	if (GT_SCHEME(mode.graphtype) == GT_PALETTE)
+	{
+		ggiSetColorfulPalette(VIS);
+		ggiGetPalette(VIS, 0, 1 << bpp, pal);
+	}
+	
+	db = ggiDBGetBuffer(VIS, 0);
+	
+	/* Set up the new mode framebuffer */
+	current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE);
+	current->w = mode.virt.x;
+	current->h = mode.virt.y;
+	current->pitch = db->buffer.plb.stride;
+	current->pixels = db->read;
+
+	/* Set the blit function */
+	this->UpdateRects = GGI_DirectUpdate;
+
+	/* We're done */
+	return(current);
+}
+
+static int GGI_AllocHWSurface(_THIS, SDL_Surface *surface)
+{
+	return(-1);
+}
+static void GGI_FreeHWSurface(_THIS, SDL_Surface *surface)
+{
+	return;
+}
+static int GGI_LockHWSurface(_THIS, SDL_Surface *surface)
+{
+	return(0);
+}
+static void GGI_UnlockHWSurface(_THIS, SDL_Surface *surface)
+{
+	return;
+}
+
+static void GGI_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
+{
+	int i;
+	
+/*	ggiFlush(VIS); */
+	
+	for (i = 0; i < numrects; i++)
+	{
+		ggiFlushRegion(VIS, rects[i].x, rects[i].y, rects[i].w, rects[i].h);
+	}
+	return;
+}
+
+int GGI_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
+{
+	int i;
+	ggi_color pal[256];
+
+	/* Set up the colormap */
+	for (i = 0; i < ncolors; i++)
+	{
+		pal[i].r = (colors[i].r << 8) | colors[i].r;
+		pal[i].g = (colors[i].g << 8) | colors[i].g;
+		pal[i].b = (colors[i].b << 8) | colors[i].b;
+	}
+	
+	ggiSetPalette(VIS, firstcolor, ncolors, pal);
+	
+	return 1;
+}
+	
+void GGI_VideoQuit(_THIS)
+{
+}
+void GGI_FinalQuit(void) 
+{
+}