Mercurial > sdl-ios-xcode
comparison src/video/ggi/SDL_ggivideo.c @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
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children | 4f22a992f5e9 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* GGI-based SDL video driver implementation. | |
29 */ | |
30 | |
31 #include <stdlib.h> | |
32 #include <stdio.h> | |
33 #include <fcntl.h> | |
34 #include <unistd.h> | |
35 #include <sys/mman.h> | |
36 | |
37 #include <ggi/ggi.h> | |
38 #include <ggi/gii.h> | |
39 | |
40 #include "SDL.h" | |
41 #include "SDL_error.h" | |
42 #include "SDL_video.h" | |
43 #include "SDL_mouse.h" | |
44 #include "SDL_sysvideo.h" | |
45 #include "SDL_pixels_c.h" | |
46 #include "SDL_events_c.h" | |
47 #include "SDL_ggivideo.h" | |
48 #include "SDL_ggimouse_c.h" | |
49 #include "SDL_ggievents_c.h" | |
50 | |
51 | |
52 struct private_hwdata | |
53 { | |
54 ggi_visual_t vis; | |
55 }; | |
56 | |
57 ggi_visual_t VIS; | |
58 | |
59 /* Initialization/Query functions */ | |
60 static int GGI_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
61 static SDL_Rect **GGI_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
62 static SDL_Surface *GGI_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
63 static int GGI_SetColors(_THIS, int firstcolor, int ncolors, | |
64 SDL_Color *colors); | |
65 static void GGI_VideoQuit(_THIS); | |
66 | |
67 /* Hardware surface functions */ | |
68 static int GGI_AllocHWSurface(_THIS, SDL_Surface *surface); | |
69 static int GGI_LockHWSurface(_THIS, SDL_Surface *surface); | |
70 static void GGI_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
71 static void GGI_FreeHWSurface(_THIS, SDL_Surface *surface); | |
72 | |
73 /* GGI driver bootstrap functions */ | |
74 | |
75 static int GGI_Available(void) | |
76 { | |
77 ggi_visual_t *vis; | |
78 | |
79 vis = ggiOpen(NULL); | |
80 if (vis != NULL) | |
81 { | |
82 ggiClose(vis); | |
83 } | |
84 return (vis != NULL); | |
85 } | |
86 | |
87 static void GGI_DeleteDevice(SDL_VideoDevice *device) | |
88 { | |
89 free(device->hidden); | |
90 free(device); | |
91 } | |
92 | |
93 static SDL_VideoDevice *GGI_CreateDevice(int devindex) | |
94 { | |
95 SDL_VideoDevice *device; | |
96 | |
97 /* Initialize all variables that we clean on shutdown */ | |
98 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); | |
99 if ( device ) { | |
100 memset(device, 0, (sizeof *device)); | |
101 device->hidden = (struct SDL_PrivateVideoData *) | |
102 malloc((sizeof *device->hidden)); | |
103 } | |
104 if ( (device == NULL) || (device->hidden == NULL) ) { | |
105 SDL_OutOfMemory(); | |
106 if ( device ) { | |
107 free(device); | |
108 } | |
109 return(0); | |
110 } | |
111 memset(device->hidden, 0, (sizeof *device->hidden)); | |
112 | |
113 /* Set the function pointers */ | |
114 device->VideoInit = GGI_VideoInit; | |
115 device->ListModes = GGI_ListModes; | |
116 device->SetVideoMode = GGI_SetVideoMode; | |
117 device->SetColors = GGI_SetColors; | |
118 device->UpdateRects = NULL; | |
119 device->VideoQuit = GGI_VideoQuit; | |
120 device->AllocHWSurface = GGI_AllocHWSurface; | |
121 device->CheckHWBlit = NULL; | |
122 device->FillHWRect = NULL; | |
123 device->SetHWColorKey = NULL; | |
124 device->SetHWAlpha = NULL; | |
125 device->LockHWSurface = GGI_LockHWSurface; | |
126 device->UnlockHWSurface = GGI_UnlockHWSurface; | |
127 device->FlipHWSurface = NULL; | |
128 device->FreeHWSurface = GGI_FreeHWSurface; | |
129 device->SetCaption = NULL; | |
130 device->SetIcon = NULL; | |
131 device->IconifyWindow = NULL; | |
132 device->GrabInput = NULL; | |
133 device->GetWMInfo = NULL; | |
134 device->InitOSKeymap = GGI_InitOSKeymap; | |
135 device->PumpEvents = GGI_PumpEvents; | |
136 | |
137 device->free = GGI_DeleteDevice; | |
138 | |
139 return device; | |
140 } | |
141 | |
142 VideoBootStrap GGI_bootstrap = { | |
143 "ggi", "General Graphics Interface (GGI)", | |
144 GGI_Available, GGI_CreateDevice | |
145 }; | |
146 | |
147 | |
148 static SDL_Rect video_mode; | |
149 static SDL_Rect *SDL_modelist[4] = { NULL, NULL, NULL, NULL }; | |
150 | |
151 int GGI_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
152 { | |
153 ggi_mode mode = | |
154 { | |
155 1, | |
156 { GGI_AUTO, GGI_AUTO }, | |
157 { GGI_AUTO, GGI_AUTO }, | |
158 { 0, 0 }, | |
159 GT_AUTO, | |
160 { GGI_AUTO, GGI_AUTO } | |
161 }; | |
162 struct private_hwdata *priv; | |
163 ggi_color pal[256], map[256]; | |
164 const ggi_directbuffer *db; | |
165 int err, num_bufs; | |
166 ggi_pixel white, black; | |
167 | |
168 priv = malloc(sizeof(struct private_hwdata)); | |
169 if (priv == NULL) | |
170 { | |
171 SDL_SetError("Unhandled GGI mode type!\n"); | |
172 GGI_VideoQuit(NULL); | |
173 } | |
174 | |
175 if (ggiInit() != 0) | |
176 { | |
177 SDL_SetError("Unable to initialize GGI!\n"); | |
178 GGI_VideoQuit(NULL); | |
179 } | |
180 | |
181 VIS = ggiOpen(NULL); | |
182 if (VIS == NULL) | |
183 { | |
184 SDL_SetError("Unable to open default GGI visual!\n"); | |
185 ggiExit(); | |
186 GGI_VideoQuit(NULL); | |
187 } | |
188 | |
189 ggiSetFlags(VIS, GGIFLAG_ASYNC); | |
190 | |
191 /* Validate mode, autodetecting any GGI_AUTO or GT_AUTO fields */ | |
192 ggiCheckMode(VIS, &mode); | |
193 | |
194 /* At this point we should have a valid mode - try to set it */ | |
195 err = ggiSetMode(VIS, &mode); | |
196 | |
197 /* If we couldn't set _any_ modes, something is very wrong */ | |
198 if (err) | |
199 { | |
200 SDL_SetError("Can't set a mode!\n"); | |
201 ggiClose(VIS); | |
202 ggiExit(); | |
203 GGI_VideoQuit(NULL); | |
204 } | |
205 | |
206 /* Set a palette for palletized modes */ | |
207 if (GT_SCHEME(mode.graphtype) == GT_PALETTE) | |
208 { | |
209 ggiSetColorfulPalette(VIS); | |
210 ggiGetPalette(VIS, 0, 1 << vformat->BitsPerPixel, pal); | |
211 } | |
212 | |
213 /* Now we try to get the DirectBuffer info, which determines whether | |
214 * SDL can access hardware surfaces directly. */ | |
215 | |
216 num_bufs = ggiDBGetNumBuffers(VIS); | |
217 | |
218 if (num_bufs > 0) | |
219 { | |
220 db = ggiDBGetBuffer(VIS, 0); /* Only handle one DB for now */ | |
221 | |
222 vformat->BitsPerPixel = db->buffer.plb.pixelformat->depth; | |
223 | |
224 vformat->Rmask = db->buffer.plb.pixelformat->red_mask; | |
225 vformat->Gmask = db->buffer.plb.pixelformat->green_mask; | |
226 vformat->Bmask = db->buffer.plb.pixelformat->blue_mask; | |
227 | |
228 /* Fill in our hardware acceleration capabilities */ | |
229 | |
230 this->info.wm_available = 0; | |
231 this->info.hw_available = 1; | |
232 this->info.video_mem = db->buffer.plb.stride * mode.virt.y; | |
233 } | |
234 | |
235 video_mode.x = 0; | |
236 video_mode.y = 0; | |
237 video_mode.w = mode.virt.x; | |
238 video_mode.h = mode.virt.y; | |
239 SDL_modelist[((vformat->BitsPerPixel + 7) / 8) - 1] = &video_mode; | |
240 | |
241 /* We're done! */ | |
242 return(0); | |
243 } | |
244 | |
245 static SDL_Rect **GGI_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
246 { | |
247 return(&SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]); | |
248 } | |
249 | |
250 /* Various screen update functions available */ | |
251 static void GGI_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); | |
252 | |
253 SDL_Surface *GGI_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags) | |
254 { | |
255 ggi_mode mode = | |
256 { | |
257 1, | |
258 { GGI_AUTO, GGI_AUTO }, | |
259 { GGI_AUTO, GGI_AUTO }, | |
260 { 0, 0 }, | |
261 GT_AUTO, | |
262 { GGI_AUTO, GGI_AUTO } | |
263 }; | |
264 const ggi_directbuffer *db; | |
265 ggi_color pal[256]; | |
266 int err; | |
267 | |
268 fprintf(stderr, "GGI_SetVideoMode()\n"); | |
269 | |
270 mode.visible.x = mode.virt.x = width; | |
271 mode.visible.y = mode.virt.y = height; | |
272 | |
273 /* Translate requested SDL bit depth into a GGI mode */ | |
274 switch (bpp) | |
275 { | |
276 case 1: mode.graphtype = GT_1BIT; break; | |
277 case 2: mode.graphtype = GT_2BIT; break; | |
278 case 4: mode.graphtype = GT_4BIT; break; | |
279 case 8: mode.graphtype = GT_8BIT; break; | |
280 case 15: mode.graphtype = GT_15BIT; break; | |
281 case 16: mode.graphtype = GT_16BIT; break; | |
282 case 24: mode.graphtype = GT_24BIT; break; | |
283 case 32: mode.graphtype = GT_32BIT; break; | |
284 default: | |
285 SDL_SetError("Unknown SDL bit depth, using GT_AUTO....\n"); | |
286 mode.graphtype = GT_AUTO; | |
287 } | |
288 | |
289 /* Validate mode, autodetecting any GGI_AUTO or GT_AUTO fields */ | |
290 ggiCheckMode(VIS, &mode); | |
291 | |
292 /* At this point we should have a valid mode - try to set it */ | |
293 err = ggiSetMode(VIS, &mode); | |
294 | |
295 /* If we couldn't set _any_ modes, something is very wrong */ | |
296 if (err) | |
297 { | |
298 SDL_SetError("Can't set a mode!\n"); | |
299 ggiClose(VIS); | |
300 ggiExit(); | |
301 GGI_VideoQuit(NULL); | |
302 } | |
303 | |
304 /* Set a palette for palletized modes */ | |
305 if (GT_SCHEME(mode.graphtype) == GT_PALETTE) | |
306 { | |
307 ggiSetColorfulPalette(VIS); | |
308 ggiGetPalette(VIS, 0, 1 << bpp, pal); | |
309 } | |
310 | |
311 db = ggiDBGetBuffer(VIS, 0); | |
312 | |
313 /* Set up the new mode framebuffer */ | |
314 current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE); | |
315 current->w = mode.virt.x; | |
316 current->h = mode.virt.y; | |
317 current->pitch = db->buffer.plb.stride; | |
318 current->pixels = db->read; | |
319 | |
320 /* Set the blit function */ | |
321 this->UpdateRects = GGI_DirectUpdate; | |
322 | |
323 /* We're done */ | |
324 return(current); | |
325 } | |
326 | |
327 static int GGI_AllocHWSurface(_THIS, SDL_Surface *surface) | |
328 { | |
329 return(-1); | |
330 } | |
331 static void GGI_FreeHWSurface(_THIS, SDL_Surface *surface) | |
332 { | |
333 return; | |
334 } | |
335 static int GGI_LockHWSurface(_THIS, SDL_Surface *surface) | |
336 { | |
337 return(0); | |
338 } | |
339 static void GGI_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
340 { | |
341 return; | |
342 } | |
343 | |
344 static void GGI_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) | |
345 { | |
346 int i; | |
347 | |
348 /* ggiFlush(VIS); */ | |
349 | |
350 for (i = 0; i < numrects; i++) | |
351 { | |
352 ggiFlushRegion(VIS, rects[i].x, rects[i].y, rects[i].w, rects[i].h); | |
353 } | |
354 return; | |
355 } | |
356 | |
357 int GGI_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
358 { | |
359 int i; | |
360 ggi_color pal[256]; | |
361 | |
362 /* Set up the colormap */ | |
363 for (i = 0; i < ncolors; i++) | |
364 { | |
365 pal[i].r = (colors[i].r << 8) | colors[i].r; | |
366 pal[i].g = (colors[i].g << 8) | colors[i].g; | |
367 pal[i].b = (colors[i].b << 8) | colors[i].b; | |
368 } | |
369 | |
370 ggiSetPalette(VIS, firstcolor, ncolors, pal); | |
371 | |
372 return 1; | |
373 } | |
374 | |
375 void GGI_VideoQuit(_THIS) | |
376 { | |
377 } | |
378 void GGI_FinalQuit(void) | |
379 { | |
380 } |