Mercurial > sdl-ios-xcode
diff docs/man3/SDL_EnableUNICODE.3 @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | 55f1f1b3e27d |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/docs/man3/SDL_EnableUNICODE.3 Thu Apr 26 16:45:43 2001 +0000 @@ -0,0 +1,20 @@ +.TH "SDL_EnableUNICODE" "3" "Mon 12 Mar 2001, 01:03" "SDL" "SDL API Reference" +.SH "NAME" +SDL_EnableUNICODE\- Enable UNICODE translation +.SH "SYNOPSIS" +.PP +\fB#include "SDL\&.h" +.sp +\fBint \fBSDL_EnableUNICODE\fP\fR(\fBint enable\fR); +.SH "DESCRIPTION" +.PP +Enables/Disables UNICODE keyboard translation\&. +.PP +If you wish to translate a keysym to it\&'s printable representation, you need to enable UNICODE translation using this function (\fBenable\fR=0) and then look in the \fBunicode\fR member of the \fI\fBSDL_keysym\fR\fR structure\&. This value will be zero for keysyms that do not have a printable representation\&. UNICODE translation is disabled by default as the conversion can cause a slight overhead\&. +.SH "RETURN VALUE" +.PP +Returns the previous translation mode\&. +.SH "SEE ALSO" +.PP +\fI\fBSDL_keysym\fR\fR +...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:03