Mercurial > sdl-ios-xcode
diff docs.html @ 4294:5b31c369820b SDL-1.2
Updated change log with recent checkins
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 10 Oct 2009 08:11:36 +0000 |
parents | 6e3c19f8ab96 |
children | 0ca47eaff9c9 |
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--- a/docs.html Sat Oct 10 07:48:15 2009 +0000 +++ b/docs.html Sat Oct 10 08:11:36 2009 +0000 @@ -43,6 +43,9 @@ Fixed a threading crash when a few threads are rapidly created and complete. </P> <P> + Increased accuracy of alpha blending routines. +</P> +<P> Fixed crash loading BMP files saved with the scanlines inverted. </P> <P> @@ -75,6 +78,9 @@ Removed the maximum window size limitation on X11. </P> <P> + Fixed SDL_GL_SWAP_CONTROL on X11. +</P> +<P> Fixed setting the X11 window input hint. </P> <P> @@ -108,6 +114,9 @@ Added code to use the PS3 SPE processors for YUV conversion on Linux. </P> <P> + Updated ALSA support to the latest stable API +</P> +<P> Improved support for PulseAudio </P> <P> @@ -131,15 +140,21 @@ Prevent loss of OpenGL context when setting the video mode in response to a window resize event. </P> <P> + Fixed video initialization with SDL_WINDOWID on Windows XP. +</P> +<P> Improved mouse input responsiveness for first-person-shooter games. </P> <P> + IME messages are now generated for localized input. +</P> +<P> + SDL_RWFromFile() takes a UTF-8 filename when opening a file. +</P> +<P> The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt. </P> <P> - Fixed video initialization with SDL_WINDOWID on Windows XP -</P> -<P> Fixed dynamic object loading on Windows CE. </P> </BLOCKQUOTE>