diff docs.html @ 4294:5b31c369820b SDL-1.2

Updated change log with recent checkins
author Sam Lantinga <slouken@libsdl.org>
date Sat, 10 Oct 2009 08:11:36 +0000
parents 6e3c19f8ab96
children 0ca47eaff9c9
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--- a/docs.html	Sat Oct 10 07:48:15 2009 +0000
+++ b/docs.html	Sat Oct 10 08:11:36 2009 +0000
@@ -43,6 +43,9 @@
 	Fixed a threading crash when a few threads are rapidly created and complete.
 </P>
 <P>
+	Increased accuracy of alpha blending routines.
+</P>
+<P>
 	Fixed crash loading BMP files saved with the scanlines inverted.
 </P>
 <P>
@@ -75,6 +78,9 @@
 	Removed the maximum window size limitation on X11.
 </P>
 <P>
+	Fixed SDL_GL_SWAP_CONTROL on X11.
+</P>
+<P>
 	Fixed setting the X11 window input hint.
 </P>
 <P>
@@ -108,6 +114,9 @@
 	Added code to use the PS3 SPE processors for YUV conversion on Linux.
 </P>
 <P>
+	Updated ALSA support to the latest stable API
+</P>
+<P>
 	Improved support for PulseAudio
 </P>
 <P>
@@ -131,15 +140,21 @@
 	Prevent loss of OpenGL context when setting the video mode in response to a window resize event.
 </P>
 <P>
+	Fixed video initialization with SDL_WINDOWID on Windows XP.
+</P>
+<P>
 	Improved mouse input responsiveness for first-person-shooter games.
 </P>
 <P>
+	IME messages are now generated for localized input.
+</P>
+<P>
+	SDL_RWFromFile() takes a UTF-8 filename when opening a file.
+</P>
+<P>
 	The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt.
 </P>
 <P>
-	Fixed video initialization with SDL_WINDOWID on Windows XP
-</P>
-<P>
 	Fixed dynamic object loading on Windows CE.
 </P>
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