comparison docs.html @ 4294:5b31c369820b SDL-1.2

Updated change log with recent checkins
author Sam Lantinga <slouken@libsdl.org>
date Sat, 10 Oct 2009 08:11:36 +0000
parents 6e3c19f8ab96
children 0ca47eaff9c9
comparison
equal deleted inserted replaced
4293:63b54ddd38ea 4294:5b31c369820b
41 </P> 41 </P>
42 <P> 42 <P>
43 Fixed a threading crash when a few threads are rapidly created and complete. 43 Fixed a threading crash when a few threads are rapidly created and complete.
44 </P> 44 </P>
45 <P> 45 <P>
46 Increased accuracy of alpha blending routines.
47 </P>
48 <P>
46 Fixed crash loading BMP files saved with the scanlines inverted. 49 Fixed crash loading BMP files saved with the scanlines inverted.
47 </P> 50 </P>
48 <P> 51 <P>
49 Fixed mouse coordinate clamping if SDL_SetVideoMode() isn't called in response to SDL_VIDEORESIZE event. 52 Fixed mouse coordinate clamping if SDL_SetVideoMode() isn't called in response to SDL_VIDEORESIZE event.
50 </P> 53 </P>
71 <P> 74 <P>
72 Use XResetScreenSaver() instead of disabling screensaver entirely. 75 Use XResetScreenSaver() instead of disabling screensaver entirely.
73 </P> 76 </P>
74 <P> 77 <P>
75 Removed the maximum window size limitation on X11. 78 Removed the maximum window size limitation on X11.
79 </P>
80 <P>
81 Fixed SDL_GL_SWAP_CONTROL on X11.
76 </P> 82 </P>
77 <P> 83 <P>
78 Fixed setting the X11 window input hint. 84 Fixed setting the X11 window input hint.
79 </P> 85 </P>
80 <P> 86 <P>
106 </P> 112 </P>
107 <P> 113 <P>
108 Added code to use the PS3 SPE processors for YUV conversion on Linux. 114 Added code to use the PS3 SPE processors for YUV conversion on Linux.
109 </P> 115 </P>
110 <P> 116 <P>
117 Updated ALSA support to the latest stable API
118 </P>
119 <P>
111 Improved support for PulseAudio 120 Improved support for PulseAudio
112 </P> 121 </P>
113 <P> 122 <P>
114 The Network Audio System support is now dynamically loaded at runtime. 123 The Network Audio System support is now dynamically loaded at runtime.
115 </P> 124 </P>
129 </P> 138 </P>
130 <P> 139 <P>
131 Prevent loss of OpenGL context when setting the video mode in response to a window resize event. 140 Prevent loss of OpenGL context when setting the video mode in response to a window resize event.
132 </P> 141 </P>
133 <P> 142 <P>
143 Fixed video initialization with SDL_WINDOWID on Windows XP.
144 </P>
145 <P>
134 Improved mouse input responsiveness for first-person-shooter games. 146 Improved mouse input responsiveness for first-person-shooter games.
135 </P> 147 </P>
136 <P> 148 <P>
149 IME messages are now generated for localized input.
150 </P>
151 <P>
152 SDL_RWFromFile() takes a UTF-8 filename when opening a file.
153 </P>
154 <P>
137 The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt. 155 The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt.
138 </P>
139 <P>
140 Fixed video initialization with SDL_WINDOWID on Windows XP
141 </P> 156 </P>
142 <P> 157 <P>
143 Fixed dynamic object loading on Windows CE. 158 Fixed dynamic object loading on Windows CE.
144 </P> 159 </P>
145 </BLOCKQUOTE> 160 </BLOCKQUOTE>