Mercurial > sdl-ios-xcode
diff src/video/win32/SDL_win32modes.h @ 3528:59ff7a2beb57
Added an API function to query geometry of multiple monitors:
SDL_GetDisplayBounds()
Implemented multi-monitor window positions on Windows
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 06 Dec 2009 08:03:38 +0000 |
parents | 76f9b76ddf0f |
children | f7b03b6838cb |
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--- a/src/video/win32/SDL_win32modes.h Sun Dec 06 06:21:39 2009 +0000 +++ b/src/video/win32/SDL_win32modes.h Sun Dec 06 08:03:38 2009 +0000 @@ -35,6 +35,7 @@ } SDL_DisplayModeData; extern int WIN_InitModes(_THIS); +extern int WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect); extern void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display); extern int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode); extern void WIN_QuitModes(_THIS);