Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32modes.h @ 3528:59ff7a2beb57
Added an API function to query geometry of multiple monitors:
SDL_GetDisplayBounds()
Implemented multi-monitor window positions on Windows
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 06 Dec 2009 08:03:38 +0000 |
parents | 76f9b76ddf0f |
children | f7b03b6838cb |
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3527:444cb12cadb6 | 3528:59ff7a2beb57 |
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33 { | 33 { |
34 DEVMODE DeviceMode; | 34 DEVMODE DeviceMode; |
35 } SDL_DisplayModeData; | 35 } SDL_DisplayModeData; |
36 | 36 |
37 extern int WIN_InitModes(_THIS); | 37 extern int WIN_InitModes(_THIS); |
38 extern int WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect); | |
38 extern void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display); | 39 extern void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display); |
39 extern int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode); | 40 extern int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode); |
40 extern void WIN_QuitModes(_THIS); | 41 extern void WIN_QuitModes(_THIS); |
41 | 42 |
42 #endif /* _SDL_win32modes_h */ | 43 #endif /* _SDL_win32modes_h */ |