Mercurial > sdl-ios-xcode
diff src/video/qnxgf/SDL_hiddi_mouse.h @ 4780:4f915a47b995
Replaced the model of treating a window's shape as a render target with treating a window's shape as a surface passed into an SDL_SetWindowShape() function. I'll send this off to Andreas and Sam and start coding.
author | Eli Gottlieb <eligottlieb@gmail.com> |
---|---|
date | Sat, 19 Jun 2010 23:10:57 -0400 |
parents | f7b03b6838cb |
children |