diff src/video/SDL_pixels_c.h @ 1668:4da1ee79c9af SDL-1.3

more tweaking indent options
author Sam Lantinga <slouken@libsdl.org>
date Mon, 29 May 2006 04:04:35 +0000
parents 782fd950bd46
children eef792d31de8
line wrap: on
line diff
--- a/src/video/SDL_pixels_c.h	Mon May 29 03:53:21 2006 +0000
+++ b/src/video/SDL_pixels_c.h	Mon May 29 04:04:35 2006 +0000
@@ -26,25 +26,25 @@
 #include "SDL_blit.h"
 
 /* Pixel format functions */
-extern SDL_PixelFormat *SDL_AllocFormat (int bpp,
-                                         Uint32 Rmask, Uint32 Gmask,
-                                         Uint32 Bmask, Uint32 Amask);
-extern SDL_PixelFormat *SDL_ReallocFormat (SDL_Surface * surface, int bpp,
-                                           Uint32 Rmask, Uint32 Gmask,
-                                           Uint32 Bmask, Uint32 Amask);
-extern void SDL_FormatChanged (SDL_Surface * surface);
-extern void SDL_FreeFormat (SDL_PixelFormat * format);
+extern SDL_PixelFormat *SDL_AllocFormat(int bpp,
+                                        Uint32 Rmask, Uint32 Gmask,
+                                        Uint32 Bmask, Uint32 Amask);
+extern SDL_PixelFormat *SDL_ReallocFormat(SDL_Surface * surface, int bpp,
+                                          Uint32 Rmask, Uint32 Gmask,
+                                          Uint32 Bmask, Uint32 Amask);
+extern void SDL_FormatChanged(SDL_Surface * surface);
+extern void SDL_FreeFormat(SDL_PixelFormat * format);
 
 /* Blit mapping functions */
-extern SDL_BlitMap *SDL_AllocBlitMap (void);
-extern void SDL_InvalidateMap (SDL_BlitMap * map);
-extern int SDL_MapSurface (SDL_Surface * src, SDL_Surface * dst);
-extern void SDL_FreeBlitMap (SDL_BlitMap * map);
+extern SDL_BlitMap *SDL_AllocBlitMap(void);
+extern void SDL_InvalidateMap(SDL_BlitMap * map);
+extern int SDL_MapSurface(SDL_Surface * src, SDL_Surface * dst);
+extern void SDL_FreeBlitMap(SDL_BlitMap * map);
 
 /* Miscellaneous functions */
-extern Uint16 SDL_CalculatePitch (SDL_Surface * surface);
-extern void SDL_DitherColors (SDL_Color * colors, int bpp);
-extern Uint8 SDL_FindColor (SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b);
-extern void SDL_ApplyGamma (Uint16 * gamma, SDL_Color * colors,
-                            SDL_Color * output, int ncolors);
+extern Uint16 SDL_CalculatePitch(SDL_Surface * surface);
+extern void SDL_DitherColors(SDL_Color * colors, int bpp);
+extern Uint8 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b);
+extern void SDL_ApplyGamma(Uint16 * gamma, SDL_Color * colors,
+                           SDL_Color * output, int ncolors);
 /* vi: set ts=4 sw=4 expandtab: */