Mercurial > sdl-ios-xcode
comparison src/video/SDL_pixels_c.h @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children | eef792d31de8 |
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1667:1fddae038bc8 | 1668:4da1ee79c9af |
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24 /* Useful functions and variables from SDL_pixel.c */ | 24 /* Useful functions and variables from SDL_pixel.c */ |
25 | 25 |
26 #include "SDL_blit.h" | 26 #include "SDL_blit.h" |
27 | 27 |
28 /* Pixel format functions */ | 28 /* Pixel format functions */ |
29 extern SDL_PixelFormat *SDL_AllocFormat (int bpp, | 29 extern SDL_PixelFormat *SDL_AllocFormat(int bpp, |
30 Uint32 Rmask, Uint32 Gmask, | 30 Uint32 Rmask, Uint32 Gmask, |
31 Uint32 Bmask, Uint32 Amask); | 31 Uint32 Bmask, Uint32 Amask); |
32 extern SDL_PixelFormat *SDL_ReallocFormat (SDL_Surface * surface, int bpp, | 32 extern SDL_PixelFormat *SDL_ReallocFormat(SDL_Surface * surface, int bpp, |
33 Uint32 Rmask, Uint32 Gmask, | 33 Uint32 Rmask, Uint32 Gmask, |
34 Uint32 Bmask, Uint32 Amask); | 34 Uint32 Bmask, Uint32 Amask); |
35 extern void SDL_FormatChanged (SDL_Surface * surface); | 35 extern void SDL_FormatChanged(SDL_Surface * surface); |
36 extern void SDL_FreeFormat (SDL_PixelFormat * format); | 36 extern void SDL_FreeFormat(SDL_PixelFormat * format); |
37 | 37 |
38 /* Blit mapping functions */ | 38 /* Blit mapping functions */ |
39 extern SDL_BlitMap *SDL_AllocBlitMap (void); | 39 extern SDL_BlitMap *SDL_AllocBlitMap(void); |
40 extern void SDL_InvalidateMap (SDL_BlitMap * map); | 40 extern void SDL_InvalidateMap(SDL_BlitMap * map); |
41 extern int SDL_MapSurface (SDL_Surface * src, SDL_Surface * dst); | 41 extern int SDL_MapSurface(SDL_Surface * src, SDL_Surface * dst); |
42 extern void SDL_FreeBlitMap (SDL_BlitMap * map); | 42 extern void SDL_FreeBlitMap(SDL_BlitMap * map); |
43 | 43 |
44 /* Miscellaneous functions */ | 44 /* Miscellaneous functions */ |
45 extern Uint16 SDL_CalculatePitch (SDL_Surface * surface); | 45 extern Uint16 SDL_CalculatePitch(SDL_Surface * surface); |
46 extern void SDL_DitherColors (SDL_Color * colors, int bpp); | 46 extern void SDL_DitherColors(SDL_Color * colors, int bpp); |
47 extern Uint8 SDL_FindColor (SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b); | 47 extern Uint8 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b); |
48 extern void SDL_ApplyGamma (Uint16 * gamma, SDL_Color * colors, | 48 extern void SDL_ApplyGamma(Uint16 * gamma, SDL_Color * colors, |
49 SDL_Color * output, int ncolors); | 49 SDL_Color * output, int ncolors); |
50 /* vi: set ts=4 sw=4 expandtab: */ | 50 /* vi: set ts=4 sw=4 expandtab: */ |